ILiveAgain wrote:On the army listed at the start of the topic: Dammit, now I'm regretting not buying any Doc Ock sets.
Indeed, they are excellent
Those arms could serve my engineering corps so well. Nice heavy weapons you got there, shame about the *ahem* unstable flamethrowers.
Yes, they do
tend to end horribly. (Oh so very horribly.)
However, in a recent training skirmish (live-fire, of course), the flamethrower actually did its job... well, once. They are
lethal - I feel that they're probably just too close-range to be truly effective (their users are open to enemy fire for far too long before they can retaliate - sprinting helps, but leaves them unsupported).
Somewhat related, the heavy miniguns continue to prove invaluable. While several of them were eliminated by longer-ranged snipers and marksmen in the skirmish, a single superheavy managed to earn his vengeance, wiping out an entire squad and attached officers in a single hail of fire.
(EN: Hey, I just realized I never posted the houserules I use with these guys. I should -do- that. Also, some "new recruits" have arrived, though unfortunately our native supplies are insufficient to complete the armored divisions. Hardsuits (at least a pair) are fully operational though! Few more orders, and perhaps this will actually get -updated-.)
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