Mega update time!
Ladies and gentlemen, (and Warhead) I present to you, the RIN Space Commando MK2! Now in the right color scheme!
Now it wields a flak pistol and a power-hammer.
As well as wears a massive jump-pack! (for use with my jump-pack rules)
Also, my Dreadnut got some serious upgrades.
Here's a closeup on the new option for the faceplate, so you can see the pilot's lovely
Also, the claw arm has some more articulation, and a light flamethrower!
Also, waist articulation. Makes the Dreadnut slightly wobbly, but it's cool. Also, the legs are updated with toes to combat said wobbly-ness.
As well as some new detail on the back. Notice the smokestacks.
Seeing as how the Dreadnut has taken up the majority of my Heavy Mech needs, I decided to come up with a new setup for the Punisher Mech, a scout/CC variation.
It's much more poseable than the armored variant, and is capable of raising it's plasma shield to defend it's semi-exposed pilot.
Also, the Chaplain has been updated, removing the pistol, and adding a pair of kickass robot arms.
So, what do you guys think?