Page 1 of 3

Rev. gets a SciFi faction

PostPosted: Fri Feb 25, 2011 4:34 pm
by Rev. Sylvanus
Faction Name: Ordo Orientium Flagrans
Type: Local Uprising / S.plinter
Planet(s): The primary base is currently situated on Reeo IX on the edge of Space Knight space.
Objective: Mercenary and liberation missions.  Defending themselves against Space Knight annihilation squads.





Not much has changed since the original posting; I'm updating some photographs for 1) upcoming battles so that my opponents get a preliminary view of my army and 2) testing out my new iPhone camera  8)


The OOF have two machine gun emplacements (Size 2" Machine Guns); they are manned by Heavies who have the option--should they choose--to rip the gun of the turret and walk around with it.


The M.A.P.H. Speeder is equipped with a medium-sized minigun (UR: 3, 1d6+1) and 2 MKII rockets.


Updates to the Blue Knight Alltimate arsenal can be found elsewhere; the loadout options include various Size 1" and 2" ranged and CC weapons and no less than 12 MKII rockets between them. The suits themselves are Size 2" / SL: 2 with a speed of 6".


Two identical squads of Urban Commandos of 4 members. Each squad has a machine gun (M) - grenade launcher (S) combo, two more machine guns (M), and a CC specialist with a katana and close-range pistol.



Two more 4-person squads mount up in twin ReefBlazer APCs. Each APC is armed with a minigun (UR: 4, 2d6, auto), panel cannon (UR: 4: 2d6), and panel flame-thrower (UR: 3, 2d4). Squad members carry a satchel charge, two heavy carbines (UR: 3, 1d6+2), a machine gun (UR: 3, 1d6+1, auto), and a Tesla Gun (IVHorseman's design).


The drill-sergeant hero carries a double-barrel shotgun (IVhorseman's design) and is joined by a squad of freedom fighters. One freedom fighter carries a bazooka (M).



Specialist units include two snipers with sniper rifles (UR: 4, 10", 2d6, scope) and a Fuchikoma robot (operated from afar by remote of one of the snipers).

Stats for this army can be found on a nifty little color-coded chart:
-> here <-

All the best,

PostPosted: Fri Feb 25, 2011 4:39 pm
by fredde
Incredible! I love the APCs they look so heavy duty and yet, fast very good job!  the hardsuits are nice too :D

PostPosted: Fri Feb 25, 2011 5:15 pm
by Hoboman
Nice fource there. The APCs are great.

I also like the way Vincent looks. Nice rifle.


PostPosted: Fri Feb 25, 2011 6:09 pm
by BFenix
The hardsuits, the APCs, the trans blue visors, the commandos, man what a force! Would love seeing them in action!

PostPosted: Fri Feb 25, 2011 6:19 pm
by MrMcThrasher
Great sci-fi force!  Where did the blue-transparent goggles come from?

PostPosted: Fri Feb 25, 2011 6:46 pm
by mr.duckie
i love the energy swords!

PostPosted: Fri Feb 25, 2011 7:12 pm
by trebnos1
Beautiful! I really like the sniper rifle, and the vet troopers look like they're ready to kick some royal arse.

PostPosted: Fri Feb 25, 2011 7:19 pm
by Theblackdog
You definitely don't do things halfway, this is an amazing force.  I love the color scheme and the weapons.

PostPosted: Fri Feb 25, 2011 8:45 pm
by Rev. Sylvanus
@ BFenix: You are going to be in luck then.  I'll be getting together for some brikwars with folks one week from tomorrow.  Batrep with these lovelies will follow.

@ MrMcThrasher: found here

This is good to start, i think.  Ideally, I may try to invest in 3 more hardsuits, another squad of Freedom Fighters, and some sort of larger Heavy Support (tank, walker, dreadnut, not sure yet...).  But I think they came out well and their stat-cards are almost done

PostPosted: Sat Feb 26, 2011 12:16 am
by Apollyon
Did you play Dune II?

Re: Rev. gets a SciFi faction

PostPosted: Sat Feb 26, 2011 1:18 am
by Pwnerade
He's a bad motherfucker. Your army is great. The hardsuits and APC are particularly bitchin'.

PostPosted: Sat Feb 26, 2011 7:32 am
by Rev. Sylvanus
Apollyon wrote:Did you play Dune II?

Nope.  Why?

PostPosted: Sat Feb 26, 2011 8:36 am
by En!gma
Props to you for using those odd trans-blue goggles to great effect.

PostPosted: Sat Feb 26, 2011 11:44 am
by ikensall
Cool vehicles and the blue goggles make them look especially nice.

Just make sure they don't look too much like mine.

PostPosted: Sat Feb 26, 2011 1:39 pm
by Rev. Sylvanus
En!gma wrote:Props to you for using those odd trans-blue goggles to great effect.

Well I am very much into army uniformity, and the unifying color for this force is obviously blue.  But since all of the F.F. colors were turning out as earth tones, I needed to get blue there somewhere.  It was these, blue police hats (which almost won), or epaulets.  Goggles won.

@ ikensall

I think we'll be safe; I won't be encroaching on steampunk territory anytime soon   :D