The Hijacking of HMS Indestructible

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The Hijacking of HMS Indestructible

Postby Porphyrogenitus » Wed Jul 20, 2011 9:53 pm

HMS Inexorable, an aging Britannian battlecruiser, sailed through the void near the Tarxel Nebula.  An old design, it featured several obsolescent design features.  From the somewhat limited main turrets to the relatively low speed afforded by its single primary drive, it had been a capable independent cruiser in its time but now it served primarily as an anti-piracy patrol ship.


Today, however, it was on another mission, a far more important one.  The Britannians had been quick to take advantage of the opportunities that alliance with the Immortals afforded them.  Ship design was a key area in need of improvement, and their new allies were more than willing to assist their naval R&D teams.  From improved engine designs and arrangements to directed energy weapons, ImmortalTek, albeit crippled, export-only ImmortalTek, had the potential drastically to improve Britannian naval capabilities.

HMS Inexorable was tasked with escorting the first fruits of this new shipbuilding capability to a clandestine rendezvous with an Immortal strike cruiser.  There experts in ImmortalTek would perform a final evaluation of the new ship before its field trials were to begin.


HMS Indestructible was an experimental battlecruiser designed for high speed and significant forward firepower.  Its three bow turrets made it a potent pursuit vessel, while its lone stern-chaser was hoped to be sufficient to scare off anything fast enough to catch it.  Though lacking in dedicated point defense capability, its advanced new targeting systems ought in theory to allow the high powered plasma discharges from its directed energy weapons to deal with incoming strike craft and torpedoes with ease.  The simulations all seemed to indicate that the design would be successful, but ultimately only field trials would prove it one way or the other.


As the two ships drew near to the nebula, a third vessel appeared from within the chaos, cutting through the black like a shark that smelled blood.  Its sides bristled with tubes for massive anti-ship torpedoes, while its bow presented four heavy particle cannons and a center-line mass driver.  The Immortal strike cruiser Asp hailed its Britannian allies as it drew near and prepared for a deep scan of the experimental ship.


The three vessels drew to a halt well within optimum sensor range of each other.  As the Immortal teknicians began to analyze the data their scans were acquiring, the three captains sat down to a rather nice virtual tea with each other, each one in his own cabin while their communications displays projected images of the others, making it as if they were sitting down to the same table and drinking together.  Their pleasant conversation soon turned to the inevitable topic of the Immortal War, with the Britannians musing about the feasibility of any star nation remaining neutral.


Their scans and analysis finally complete, the Immortals congratulated their allies on a successful new design and wished them well in their coming shakedown cruise before moving off on some new nefarious mission.  As the comm station shut down, the Immortal captain smiled to himself, pleased at the willingness of the Britannians to allow the teknicians of the Immortal Empire unfettered access to add backdoors and hidden weaknesses into their proud new ships.  Should Britannia's loyalty to the alliance ever falter, this would be key to putting them back in their place.  

The Captains of HMS Inexorable and HMS Indestructible wanted to begin their exercises immediately, so Inexorable headed off in the same direction as Asp while Indestructible moved off in the opposite heading.  The idea would be for Indestructible to attempt to catch Inexorable despite a goodly lead, to see if the new engines were up to spec.


HMS Indestructible had not gone very far, however, before the officer of the watch called the captain's attention to a faint signal on the emergency bands.  It appeared that a small bulk freighter was in distress just inside the nebula, and only because they had moved so close could they detect the signal.  Sensors, though limited greatly by interference from the nebula, were able to determine that an atmospheric breach had occurred and was even now venting flaming oxygen into the void.


The captain was a stalwart navy man and unwilling to leave any fellow sailors in distress.  He ordered his ship to approach and offer to take off any survivors for eventual return to port when they returned from this first leg of the shakedown cruise.  Besides, it was foolish to pass up an opportunity to impress more sailors into HM Navy.


HMS Indestructible pulled alongside the transport and prepared to dock.  As they drifted near, the captain ordered his crewmen to make ready for a rescue operation.   Royal Marines stood by, their combat armor and helmets better protection than the lightweight uniforms of the sailors should there be fires or other such hazards on the other side of the airlock.  The ship's hull rumbled as it contacted the transport and the airlock sealed.  The doors cycled open.


Not more than ten minutes later, the now-abandoned transport began to drift into the heart of the nebula, though its reactor would blow well before it finished the journey, due to some carefully place demolition charges.  HMS Indestructible, now under new management, headed into the uncharted reaches beyond the border of the Britannian Empire.  By the time HMS Inexorable realized that something was wrong, Indestructible was nowhere to be found.


[I made HMS Indestructible to be a Britannian ship, but my brother really liked it and wanted it for his mercenary group.  So, I whipped this up to explain how it fell into his hands.  I hope at some point to be able to do a bit of a story showing the actual capture of Indestructible, but right now I'm too short of both room and free time to make enough corridors and whatnot.  I do have a small 4-man merc team for my brother's troops, plus a double handful of Royal Marines, a pair of sailors, and a captain, so minifigs won't be an issue.]
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Postby White Nun » Wed Jul 20, 2011 10:10 pm

A great piece of story-telling and nice pictures to go with it  :D
You caught the spirit of the protagonists very well with your ships.  I had to smile at HMS Inexorable, no doubt it's going to be on a transfer to the White Sector any time soon  :wink:
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Postby Silverdream » Wed Jul 20, 2011 10:44 pm

White Nun wrote:A great piece of story-telling and nice pictures to go with it  :D
You caught the spirit of the protagonists very well with your ships.  I had to smile at HMS Inexorable, no doubt it's going to be on a transfer to the White Sector any time soon  :wink:

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Postby solvess » Thu Jul 21, 2011 7:51 am

Great job on the ship I love the color scheme and shape, and a nice story to go with it.
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Postby Theblackdog » Thu Jul 21, 2011 9:29 am

I like the Britannian ships but the Immortal ship blew me away.  Amazing design.
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Postby Zupponn » Thu Jul 21, 2011 2:24 pm

That's some very nice stuff there :)
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Postby Warhead » Sun Jul 24, 2011 3:28 pm

Indeed great story but also great ships!  8)
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Postby Pwnerade » Mon Jul 25, 2011 9:02 pm

These ships are pure win. :guinness:
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Postby Olothontor » Mon Jul 25, 2011 11:30 pm

I really like the Asp; a very simplistic, yet visually effective design. Good job!
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