Joshua A.C. Newman wrote:You're also going for a shape of leg that doesn't exist in nature. I recommend going to the master (evolution) if you want something to work well and look "right".
Joshua A.C. Newman wrote:(Why are the Glaug and Regult so cool then? Because they're weird alien things. It's ok to be awkward and artificial for an alien. )
Keldoclock wrote:I love the mechwarrior mecha, dude. They're so badass.
Joshua A.C. Newman wrote:Keldoclock wrote:I love the mechwarrior mecha, dude. They're so badass.
They're badass the way female East German weighlifters are graceful.
I watched Battletech go down. I was there, man. I built the original model kits that were unlicenced resellings of Crusher Joe, Macross, and Dougram mecha. Then I watched FASA's designers completely miss what was cool about them and construct an aesthetic that just piled shit on top of each other.
Battlemechs are badass in the way that mounting a gun on a gun on a ninja that dual-wields the gun-guns that each fire ninjas, each armed with more gun-guns is badass.
This toy came from an anime called Tondemosenshi Muteking (High Roller Muteking). It is an old anime that aired from September 1980 through September 1981 for 56 Episodes. The anime has the same spirit as the Time Gokan series - it’s a gag anime. The story itself is about Rin, who can transform into a roller skate wearing super hero, fighting the Crodacow Blazers to protect Earth. Muteking is aided by various animal-based robots. One of the robots is Saizance, a rhino that can transform into a plane. The person who is responsible for the mecha design is none other than Kunio Ohkawara of Gundam fame.
Joshua A.C. Newman wrote:Primarily because they're their own, BBC-inspired thing. They look like they belong in a pointy, angsty version of Thunderbirds Are Go or Doctor Who. I like the walking castle versions in particular, and I think the Ork ones are funny. But for aesthetic refinement and total economy of form, they don't come close to Studio Nue or Kunio Okawara's work.
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