Obvious Minecraft Copy:FortressCraft

terraria, dwarf fortress, whatever, they're all the same damn game

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Obvious Minecraft Copy:FortressCraft

Postby gamey353 » Fri Feb 25, 2011 10:11 pm

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Postby Ham701 » Fri Feb 25, 2011 10:19 pm

Blegh. That just sickens me.
stubby wrote: my floppy penis gets first dibs on it for tradition's sake, but it doesn't seem likely that he'll want to stick around long enough to play.

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Postby Robot Monkey » Fri Feb 25, 2011 10:37 pm

Ham701 wrote:Blegh. That just sickens me.
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Postby Ross_Varn » Sat Feb 26, 2011 12:11 am

asshole "indy" developer wrote:Doesn't this infringe Mojang's copyright?:
No it doesn't infringe copy right. All the graphics, code, branding and trademarks are our own.


Damned idiots. You can't copyright intellectual property.
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Postby Keldoclock » Sat Feb 26, 2011 12:35 am

How will they get the controls to work on Xbox?

/intrigued.

I may end up getting this if it doesn't turn out to just be Console Minecraft with a shitty texture pack.
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Postby Ham701 » Sat Feb 26, 2011 1:11 am

Olololololol.

Your character is your avatar. Doesn't seem like that would work in a block based world.
stubby wrote: my floppy penis gets first dibs on it for tradition's sake, but it doesn't seem likely that he'll want to stick around long enough to play.

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Postby Scottsamn » Sat Feb 26, 2011 3:25 am

obvious clone is obvious
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Postby feuer_faust » Sat Feb 26, 2011 12:37 pm

I'm slow to actively call this a clone. It's possible that we are seeing a new genre happen here, much like Devil May Cry and God of War pioneered the 3D Actiony Quicktimey Adventurey genre. After all, people are still calling games like Castlevania: Lords of Darkness and Star Wars: Force Unleashed God of War clones, even though the genre is fairly well-established (and Devil May Cry predates God of War, but anyways).

That aside, I suspect that the main purpose of Fortress Craft is similar to that of Transmorphers: feed off of people's desire to get something that isn't out yet, making a quick buck in the interim. The name is certainly... original enough (it's be like making a 3D Action game about a fallen god who battles and call it God of Battle). The graphics are much nicer, clearly; I've often wondered if Notch would be better off updating the graphics and lighting a bit (there seems to be as many that want that as don't, and at least a few potentials I know are disinterested mainly due to the graphics).

On a nerd-ragier front, some people are quick to say that Minecraft is just a rip-off of Infiniminer, a game that was worked on for a few months then abandoned and made open source. I don't think "ripoff" is accurate so much as "successor." But therein likes the issue: Fortress Craft is (likely) also based on the open-source Infiniminer stuff, and therefore as immune to criticism as Minecraft.

My judgment: I don't know. Fortress Craft, itself, is pretty suspicious (the bookcases look almost identical, and they have a big fat disclaimer that is usually reserved for shameless clones). But, they say imitation is the sincerest form of flattery, and it's possible that we've just got a new genre going here.
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Postby ForlornCreature » Sun Feb 27, 2011 4:22 pm

Hey guys stop hating on this, remeber that it is worked on a person and not some chingchong who can't speak english who's sole purpose is to make a quick buck by scamming people with fake lego. I'm interested in it, and might give it a go until the real minecraft comes out.
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Postby ForlornCreature » Fri Apr 08, 2011 6:33 am

:necro:

Got the game...less than impressed, no minecarts!
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Postby RJ » Fri Apr 08, 2011 12:29 pm

Hehehehe...

I reported this to Notch a while ago, but Forlorn's side-change makes me laugh.

Now, do we have any takers who still think this is a good idea?

Oh, and faustus, it's not a successor, it's a clone. God of War is in many ways different to Devil May Cry. This, not so much. And it's on Xbox, so that's funny too.
dilanski wrote:Have your imaginary balls exploded all over the keypad or something?
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Postby muffinman42 » Tue Apr 12, 2011 4:42 pm

The graphics look nice on the preview.
Like the mine-cart and water especially!
I'm willing to cool this a new genre "Survival construction".
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Postby ForlornCreature » Tue Apr 12, 2011 11:17 pm

More like 'voxgame'
And it's not survival yet either.
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Postby tecm » Mon May 02, 2011 10:27 pm

I think the fact that it doesn't really seem to add anything new and came out after minecraft started to take off pretty conclusively rules this one a clone. Still if the creator can make it a unique and fun experience different from minecraft more power to him.
Okay fine I give up
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Postby RJ » Tue May 03, 2011 10:02 am

He didn't. I played the game. It's ONLY building.
dilanski wrote:Have your imaginary balls exploded all over the keypad or something?
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