IVhorseman Vs. RoC77
Posted: Mon Oct 01, 2012 7:22 pm
So yesterday (Sunday) Roc and I got together and had a Brikwar. Neither of us brought our full arsenal, but because of it we actually managed to play out two full battles! He's got all the pictures, but let me give you the story...
Background
Ya-har! The 45th Union had flown a ship over dreaded space-pirate territory, and a cargo vessel was shot down! This ship was carrying deadly intelligence sealed within a suitcase - The General's Dirty Underwear. In an effort to claim the suitcase, the pirates and the union met at the crash site to duel over the remains.
The 45th Union deployed three large infantry squads, including a designated anti-tank unit with RPG soldiers. An IFV with a pretty substantial turret bolstered their forces, as well as a giant, size 6 mechanized armor unit. The army was terrifying, and a pilot had even survived the wreckage to guard the suitcase.
The pirates however made no small effort to secure their booty. Two hover bikes and a quad supplemented a few small infantry squads. For greater mobility, many of the pirates wore jetpacks. The spearhead of their attack however was the size 9 BOAR heavy assault tank. Things were about to get ugly.
Game 1
Pirates won the die roll for the first turn, and didn't lose any time. The mech still had cover behind a building, but the IFV was in range of the BOAR's size 7 gun. I can't tell you how many criticals my gunner got on a d8, but this was one of them. BOOM! I took a size point off of the IFV. One of my troopers even got lucky enough to kill the pilot on the first turn!
Meanwhile Roc eventually got his IFV into position amongst the wreckage, and his infantry used it as cover as they ran to the objective. By the time they got to the end of the battlefield, one of my jetbikers had dismounted and set his HMG up to fortify his position. The mech made it around the corner and fired off some rounds and missiles, but the BOAR focused on it's prey. In just two shots, the main gun reduced the entire machine to a smoldering wreckage. On the other flank, a passenger on the quad got a good missile shot in and killed three infantrymen.
Ultimately, my pirates got the the briefcase first, and set up a kill-zone at the choke-point. The BOAR took the brunt of the attack, and got whittled down pretty heavily, but remained standing strong. My pirate hero did some damage, but eventually he took a missed shot from the BOAR right to the face. One soldier passed off the briefcase to a pilot on a jetbike, and the objective was secured.
Game 2
On the way back home, the pirate force found themselves caught by a road block - an ambush! Another mech was air-dropped in behind the tank and it's light escort, while rocket troopers revealed their presence on the sides. Furthermore, two smaller mechanized hardsuits joined the 45th in their revenge.
45th union got the drop on the tank, which at this point carried several troops sitting on top, some even with mounted weapons. The fight was valiant, but futile. One trooper, armed with a pistol and a buzz-saw, scaled the larger mech in an attempt to steal it. He eventually succeeded, but by the time he had most of his team had been either torched by flamethrowers or simply shot down by overwhelming fire. His theft was useful, and even without piloting skill, he was able to shoot down another mech before being beaten down by the surviving attack force. I put a large dent into the 45th union and destroyed the mechanized assault force, but ultimately his traditional units overran me.
Background
Ya-har! The 45th Union had flown a ship over dreaded space-pirate territory, and a cargo vessel was shot down! This ship was carrying deadly intelligence sealed within a suitcase - The General's Dirty Underwear. In an effort to claim the suitcase, the pirates and the union met at the crash site to duel over the remains.
The 45th Union deployed three large infantry squads, including a designated anti-tank unit with RPG soldiers. An IFV with a pretty substantial turret bolstered their forces, as well as a giant, size 6 mechanized armor unit. The army was terrifying, and a pilot had even survived the wreckage to guard the suitcase.
The pirates however made no small effort to secure their booty. Two hover bikes and a quad supplemented a few small infantry squads. For greater mobility, many of the pirates wore jetpacks. The spearhead of their attack however was the size 9 BOAR heavy assault tank. Things were about to get ugly.
Game 1
Pirates won the die roll for the first turn, and didn't lose any time. The mech still had cover behind a building, but the IFV was in range of the BOAR's size 7 gun. I can't tell you how many criticals my gunner got on a d8, but this was one of them. BOOM! I took a size point off of the IFV. One of my troopers even got lucky enough to kill the pilot on the first turn!
Meanwhile Roc eventually got his IFV into position amongst the wreckage, and his infantry used it as cover as they ran to the objective. By the time they got to the end of the battlefield, one of my jetbikers had dismounted and set his HMG up to fortify his position. The mech made it around the corner and fired off some rounds and missiles, but the BOAR focused on it's prey. In just two shots, the main gun reduced the entire machine to a smoldering wreckage. On the other flank, a passenger on the quad got a good missile shot in and killed three infantrymen.
Ultimately, my pirates got the the briefcase first, and set up a kill-zone at the choke-point. The BOAR took the brunt of the attack, and got whittled down pretty heavily, but remained standing strong. My pirate hero did some damage, but eventually he took a missed shot from the BOAR right to the face. One soldier passed off the briefcase to a pilot on a jetbike, and the objective was secured.
Game 2
On the way back home, the pirate force found themselves caught by a road block - an ambush! Another mech was air-dropped in behind the tank and it's light escort, while rocket troopers revealed their presence on the sides. Furthermore, two smaller mechanized hardsuits joined the 45th in their revenge.
45th union got the drop on the tank, which at this point carried several troops sitting on top, some even with mounted weapons. The fight was valiant, but futile. One trooper, armed with a pistol and a buzz-saw, scaled the larger mech in an attempt to steal it. He eventually succeeded, but by the time he had most of his team had been either torched by flamethrowers or simply shot down by overwhelming fire. His theft was useful, and even without piloting skill, he was able to shoot down another mech before being beaten down by the surviving attack force. I put a large dent into the 45th union and destroyed the mechanized assault force, but ultimately his traditional units overran me.