Massive Battle: Lego versus the Clone Brick Horde

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Massive Battle: Lego versus the Clone Brick Horde

Postby Professor Ken » Sat Oct 11, 2008 9:49 pm

This is quite possibly one of the largest Brikwars battles I have ever fought, and certainly the largest that I have documented. My partner-in-crime Darth Mohawk and I, each with ten minifigs and two vehicles, completely decimated a Mega Blocks and Best-Lock army numbering over fifty members in total. Too many crazy things happened here for me to mention, so you might as well have a look for yourself:


http://www.brickshelf.com/cgi-bin/gallery.cgi?f=346649

Questions, comments, concerns? I'll be glad to hear!
Last edited by Professor Ken on Sun Oct 12, 2008 8:23 am, edited 1 time in total.
Were it that simple...
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Postby Dr. X » Sun Oct 12, 2008 12:07 am

The B-shelf folder isn't public yet.
I think those stats only apply to non-Mexicans.
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Postby Professor Ken » Sun Oct 12, 2008 8:41 am

Okay, that is rather odd... do they not work weekends or something? Well, I'll get to work on this and see if I can make any headway here. If not, hey, I'll give you guys my password and you can look at it that way.
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Postby Moronstudios » Sun Oct 12, 2008 9:17 am

I am only on picture 2, but this looks promising (I like the captions).
Looking for Vancouver Island players: http://www.brikwars.com/forums/viewtopic.php?t=1194
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Postby pesgores » Sun Oct 12, 2008 12:46 pm

Luv'd it. Realistic.

(LEGO® pwns)
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Postby Rayhawk » Sun Oct 12, 2008 4:55 pm

Epic. Glad to see the clone brands vs. Lego comparison resolved so authoritatively.
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Postby Moronstudios » Sun Oct 12, 2008 6:36 pm

Wonderful, the way the clones were played was realistic in the good way. The Snes was a great addition.
Looking for Vancouver Island players: http://www.brikwars.com/forums/viewtopic.php?t=1194
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Postby Natalya » Tue Oct 14, 2008 2:26 am

400 Dmg of 16-bit Death from Above

That's over the top!!
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Postby Mohawk » Tue Oct 14, 2008 12:39 pm

NatalyaAF wrote:400 Dmg of 16-bit Death from Above

That's over the top!!


I originally planned to drop the sun onto the army, but this is so much better (and how much damage would a light bulb do, anyway... 5d10 explosive?).

Apparently I only have skills when Professor Ken isn't my opponent. *shrugs* Whatever. It was fun playing it, though -- the Ungh army is none too bright, so they just marched forward rank and file, the end result being similar to what happened when I sent 8 guys to charge a line held down by 8 other guys and a pair of laser cannons. But hey, I play for fun, not petty things like victory! (Which is probably half my problem right there)
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Postby Rayhawk » Tue Oct 14, 2008 10:39 pm

I don't know if I'd describe that as a problem.
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Postby Ross_Varn » Mon Oct 20, 2008 8:35 pm

:shock: That was cool. Go random falling objects from above!

Who controlled the Mega-Blocks? It looks like you just had them advance and shoot.
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Postby Professor Ken » Fri Oct 24, 2008 4:50 pm

Control? Oh, no, they marched on their own accord, powered by their evil desires to trade quality product for shoddy skulduggery!

Alas, yes, we did just have them march forwards and fire wildly. Seriously, though, these are Mega Blocks we're talking about. Not a single brain in the whole bunch. They barely know how to attack, much less combine fire, hijack machinery or even take cover. Lego minifigs aren't bright but they can be clever. Mega Blocks rely totally upon their pre-built, POOP constructs and are, for all reasons, an order of Dimmy, a bit above "zombie" in the intelligence department. (It could be argued that Dimmies, who possess basic, if faulty, skills of construction, are slightly higher than them.)
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Postby james+burgundy » Fri Oct 24, 2008 5:05 pm

you need to fix the sig and say with a single well place shot form a bow
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Postby Ross_Varn » Sat Oct 25, 2008 6:31 pm

Ah. That makes sense.

Surprisingly, that is how my brother fights most of his battles.
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