[HH] The Siege of Drakierkegaard

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[HH] The Siege of Drakierkegaard

Postby Scratch » Thu Nov 14, 2013 3:55 pm

The Grand Walled City of Drakierkegaard

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The Holiest City outside of God's Grave, this city has withstood 20 sieges, let's see if it can take one more!

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The Gilded City is protected by it's tall walls and thick gates, the gatehouse has its corps of hardend archers, it is known for its long tradition of being a big damn wall.

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The Dragon wall is the last remaining piece of the Dragon Fortress, and an Icon the city and the Draconic Faith.

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Today, some Orks have decided to loot the fabled gold city for fun and profit.

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Led by the Brutal Bicyclops, and his comrade The Grey Hook, they plan on using ridicously tall siege ladders to climb the walls, break the gate with the balista beast, and pillage to their heart's content. Note the Orkish Bat-Centaur-Dog, a symbol of the Gods will for the orks.

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The Bicyclops's two personalities, Right-eye and Wrong-eye, can sometimes fight, but they both are hellbent on breaking the city over their knee.

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The reigning duke, Lord Dietrich Stormmount, commands the heavy infantry protecting the ramp to the gate.

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Duke Crystoph has been called from his Duchy to lead the left flank.

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Peter Garnet holds the right, although not a hero, he still looks cool.

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Also of note are the horse archers, which don't really have to be on horses, but they are cooler this way.

Turn 1
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The Orks get inniative and immediately charge into battle, these two bozos manage to kill each other at the same time.

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The Bicyclops uses his feat to charge with the ridiculosly huge banner, but fails, meanwhile the Duke blocks the Warg's attack.

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Using a speed feat, Grey Hook sprints through the ranks, grabbing this poor spearman on the way.

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His sprint would have taken him 10 inches past the wall, and he puts that force to use on the spearman.

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:studgod:

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His head gets a nice perch on the wall, hanging by his spine.

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The Orks on the right advance too, not as many of their sprints get them into attack range, unfortunately.

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The only one who does gets taken down after fumbling his charge.

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Overview after the Ork's turn.

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One of the spearmen backstabs a sprinting Ork who he sidestepped last turn.

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Another Ork is shish-ka-bobbed.

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Using his feat, Duke Crystoph kills the warg and throws his two-headed rider from the saddle.

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Duke Stormmount heroicly charges into battle, graceful as a swan.

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A swan with a sword and a cleave feat, that is.

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Sir Garnet fluffs his attacks, dissappointing everyone in attendence.

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Overview after Defender's turn.

More coming once this posts.
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Re: [HH] The Siege of Drakierkegaard

Postby Scratch » Thu Nov 14, 2013 3:56 pm

Turn 2

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Everyone moves up, some groups branch off to the right.

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Grey Hook stuns the spearmen attackig him.

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Then he executes one of them, pulling the brain through the nose.

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The Balista Beast steps on Lord Stormmount, wounding him and pinning an Ork.

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Orkish archers kill a couple of the assembled spears, while Two-eyes gets back

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He then draws his sword and charges the Duke.

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Although he pins and disarms the Duke, he fails to wound him through his fancy armor.

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Dietrict cuts his way free from the great paw, severing it at the joint.

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He then retreats to a better position.

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A spearman messily decapitates the Halbard Ork.

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With a feat of strength, Duke Crystoph picks up the 400 pound Ork Commander...

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... And hurls him through the Orkish Crossbows! Strike!

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He then kills some orks, you know how it goes.

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Grey Hook grabs the spearman by the spear,

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And suplexs him into the ground, mushing his head to a pulpy mess.

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The siege cart drives over the Duke, pinning him.

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The Bicyclops begins climbing the long ladder to freedom, saving his feat for later.

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The Golden Gate Guard kills the Balista Beast with a crit shot in the skull, taking one of the main threats out wholesale.

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He sure looks proud, cute little guy.

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Here's an overview after the Ork's turn, some archers killed some guys, but not enough to warrent a picture.

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Oh wait, here's the picture of some of them getting shot, James fails another attack at a Wrath Beast while he's at it.

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The Grey Hook's reign of terror is ended with a critical bow shot, his only legacy being remembered by whoever's going to take that head off the ramparts.

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The Archer Leader gets her head detached, nothing too important.

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The Orkish Icon loses a wing, and survives multiple Katana attacks.

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The Good Duke drags his sword out from under the cart, and prepares a desperate strike.

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He spears the wheel! Immobilizing the cart.

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He then frees himself and retreats to a safe distance.

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The Bicyclops, seeing an oppertunity, uses his feat to rapidly scale the ladder.

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Reaching the top he makes a daring choice.

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And leaps!

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Oooh, just barely, a bit lower and he would have pierced himself on the spike.
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Colette wrote:You're free to make your own map from scratch, however.

All you have to do is flatten his head.
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Re: [HH] The Siege of Drakierkegaard

Postby Scratch » Thu Nov 14, 2013 3:57 pm

Turn 4

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An Axe Ork chops a heavy's head off, note the dead Icon nearby.

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The Duke kills 2 Orks with overskill + crits.

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Bicyclops fumbles his sword over the edge, losing his only weapon.

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He then proves he doesn't need it by barehandedly tearing off the head of a hardened archer.

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After a failed attack by the Balista rider, Sir Garnet kills him.

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End of ork turn overview #4

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Duke Crystoph starts the turn off right by fumbling his feat and ending up flat on his face.

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The boys in green finally move from their battle lines, killing about half a cart's worth of orks, and knocking over the ladder.

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Sir Garnet literally disarms the Wrath Beast, making up for his previous mistakes.

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Lord Stormmount fails to decapitate the other Beast, giving him something to make up for.

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End of turn Overview #4
The only unflawed system is Lego System.
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Colette wrote:You're free to make your own map from scratch, however.

All you have to do is flatten his head.
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Re: [HH] The Siege of Drakierkegaard

Postby Scratch » Thu Nov 14, 2013 3:58 pm

Turn 5
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The Wrathful Beast pins the Old Falcon to the ground, failing to damage or kill him.

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The Left Flank cart's occupents flee in all directions, some climbing the ladder, most going to attack the guards, they were gettin' restless in there.

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One immediately gets slaughtered by the Harbor Guard, so much for that plan.

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Using Cycloptian strength, the Bicyclops manually pulls back the crossbowstring to the breaking point, giving him extra force and range.

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He uses this to kill the monster slaying Golden Guard.

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End of Ork turn overview #5

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In perfect sync, both Heroes use their feats to chop the head off the wrath beast.

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And with the grace of a sword weilding eagle, Lord Stormmount cleanly chops the head off of the beast, leaving Crystoph to hold up the corpse.

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In a brilliant strategy that would be studied for years to come, a single hardened archer comes up behind the two headed freak of nature and gives a little shove...

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*Splat* make that a one headed freak of nature.

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Falling victim to numerous arrows and many, many axe and mace blows, the last beast of wrath yeilds up it's life and most of it's limbs.

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End of turn 5 overview, most of the Orks are dead by this point.

Turn 6
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With skill, grace, and precision, the ork gives this Harbor Guard a labotomy with an overskill and two crits.

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The Unicyclops grabs a sword, kills the mounted archer, steals a horse, and charges towards the battle, coming just short of actually doing anything.

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An Ork spears himself on the blade of the Harbor guard, while the other is shot dead by archers.

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The Duke spectacularly fails another feat, landing him on the ladder and without his sword again.

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Making up for his comrade's failures, Lord Stormmount takes off the Cyclops's last head.

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Seeing the devastation, the last ork, an archer who has critically failed with his bow the last two turns, makes a snap decision.

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:bye:

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End of battle carnage shot.

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The two heads adorn the two spears, and all's right with the world.

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"Well that was enjoyable, shall we plan for another bout in the future?"
"That sounds excelent, how about tuesday?"
"Jolly good!"

~Fin~
The only unflawed system is Lego System.
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Colette wrote:You're free to make your own map from scratch, however.

All you have to do is flatten his head.
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Re: [HH] The Siege of Drakierkegaard

Postby Silverdream » Thu Nov 14, 2013 4:09 pm

Gameplay 4.4
Photography 4
Violence 4.6
Writing 4.9
Overall Appeal 5

Total: 22.9/25

Great battle report, my only gripe is with the photography. Some shots are done well (particularly ones involving Grey Hook), but in others it's tough to understand what's going on like Bonn-o-Tron.
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Re: [HH] The Siege of Drakierkegaard

Postby Tzan » Thu Nov 14, 2013 4:18 pm

Jolly good indeed!
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Re: [HH] The Siege of Drakierkegaard

Postby Zahru II » Fri Nov 15, 2013 2:40 pm

T'was worth the wait
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Re: [HH] The Siege of Drakierkegaard

Postby Bragallot » Fri Nov 15, 2013 4:47 pm

Very nice job on the forces, those custom pieces look rad and you used some interesting helmets for your guys, the hockey masks and the blue Senatorial Guard helmet in particular.
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Re: [HH] The Siege of Drakierkegaard

Postby Zupponn » Fri Nov 15, 2013 5:48 pm

Gameplay: 5
Photography: 3.5
Violence: 5
Writing: 4
Overall Appeal: 5

Total: 22.5/25


I really enjoyed this one! I have to agree with Silva that the pics were either hit or miss. One pic I can point to in particular was when the cyclops got his second head taken off. I could barely see the head in the pic! Other shots were much better. Overall, very good.
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Re: [HH] The Siege of Drakierkegaard

Postby Overwatch_Elite » Fri Nov 15, 2013 7:55 pm

Gameplay: 5
Photography: 3.5
Violence: 5
Writing: 3.5
Overall Appeal: 4.5

Total: 21.5/25

I'd have to agree with all the other judges, some better photography would probably make this a much better battle. I enjoyed the violence, but it seemed more a generic "put everything together" type of battle so the story line got a 3.5
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Re: [HH] The Siege of Drakierkegaard

Postby Kalvinator » Tue Dec 24, 2013 1:00 am

That was epic. Worth the read.
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