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Re: Mark Attack

PostPosted: Sun Aug 03, 2014 10:49 am
by motorhead fan
I solemnly swear and promise and swear again, that I never ever ever ever change dice apart from when they are balanced sideways between 2 studs on a baseplate, in that case, I roll them again. No tampering with was made at all at any point in time or space.

You can trust me on this one Brikguy0410

Re: Mark Attack

PostPosted: Sun Aug 03, 2014 8:51 pm
by SwedesInSpace
why would an ordinary soldier have acsess to super secret codes?

but still, it was a very good report.

Re: Mark Attack

PostPosted: Mon Aug 04, 2014 3:13 am
by Nimja
SwedesInSpace wrote:why would an ordinary soldier have acsess to super secret codes?

Hacking, I suppose.I mean, all figs can attempt hacking.

Re: Mark Attack

PostPosted: Mon Aug 04, 2014 7:58 am
by Maverick
SwedesInSpace wrote:why would an ordinary soldier have acsess to super secret codes?

but still, it was a very good report.

MaGiX!!!
They learned magix

Re: Mark Attack

PostPosted: Tue Aug 05, 2014 1:27 pm
by Vami IV
Excellent work. Now as soon as I build a shuttle or dropship we can actually get reinforcements on the planet.

Re: Mark Attack

PostPosted: Wed Aug 06, 2014 11:17 am
by motorhead fan
i have a shuttle, you can use it, The Phaleks use time vortexes, so we have plenty spare.

Re: Mark Attack

PostPosted: Thu Sep 04, 2014 7:40 pm
by Legofighter
Apart from the photoshop/paint effects which could have been left out (don't tell me you don't have any fire bricks, they're much nicer to look at), this is quite nice. However, I have the feeling the reinforcements (mainly the Phaleks) were OP

Re: Mark Attack

PostPosted: Mon Oct 06, 2014 10:24 am
by Maverick
Legofighter wrote:Apart from the photoshop/paint effects which could have been left out (don't tell me you don't have any fire bricks, they're much nicer to look at), this is quite nice. However, I have the feeling the reinforcements (mainly the Phaleks) were OP

How would he win if they weren't?

Re: Mark Attack

PostPosted: Mon Oct 06, 2014 10:30 am
by motorhead fan
Well to be honest Maverect, your guys had a wall, my guys didn't so yeah there was a very small chance that my guys could have won without Phaleks, but hey, at least they look cool when they do stuff. I think.

Re: Mark Attack

PostPosted: Mon Oct 06, 2014 1:45 pm
by Bluefog
Honestly, in some of the pics you have one Phalek stuck in a gauntlet (in a doorway) and it should have been destroyed with all of the combined fire it would have had on it. Just seems out of balance. I'm not saying I doubt your rolls, but if you can play the Phaleks as recklessly as they were played in this game and still not lose any, that's why they seem OP.

EDIT: and not just the Phaleks, though the other guys seem to at least have lost some of their numbers.

EDITx2: Also, how would the Phaleks have been behind them the whole time. Terrible unfair starting position.

Re: Mark Attack

PostPosted: Mon Oct 06, 2014 3:19 pm
by motorhead fan
They weren't behind the line the whole time, they just teleported in at some point to get the story moving.
and there were only 2 people shooting at the Phalek, they had normal guns, no upgrades or anything.

Re: Mark Attack

PostPosted: Tue Oct 07, 2014 3:37 am
by Bluefog
IMO the ideal Brikwars game ends with both sides having heavy casualties and no winner or the winning side only having 1 or 2 figs left.