[Mine-Imator] The Battle of Mill Island

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[Mine-Imator] The Battle of Mill Island

Postby thedanster7000 » Wed Mar 29, 2017 2:14 am

So me and my friend decided to have a Brikwars battle with some armies we'd made in Mine-Imator (both free downloads), and it went rather well. Using Mine-Imator instead of briks took slightly longer to actually game with but was more customisable, looked decent in pictures, and was absolutely free! The battle took place on Mill Island, a collection of fitting schematics I threw together that consists of a village and a forest running down the centre with a large windmill on one side.

I'll be uploading these in turns as I get them rendered, perhaps with some animation. Let me know what you think of this format.

Turn 0:
It's a quiet morning in the sickeningly peaceful village of Mill Island.
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Thankfully, a ship appears out of the fog carrying an attack force from the very bowels of Hell.
Image (My army, Hero riding zombie pig on the right).
Archmage Pigeon, his force of Cymbal Knights, and one of their girlfriends rally to the forest to draw the demons' attention away from civilians before their magnificent clash.
Image
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Re: [Mine-Imator] The Battle of Mill Island

Postby thedanster7000 » Wed Mar 29, 2017 12:37 pm

Turn 1:
Both armies advance towards one another, the pigman and Pigeon's force heading for the trees.
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Re: [Mine-Imator] The Battle of Mill Island

Postby sahasrahla » Wed Mar 29, 2017 12:40 pm

lol yeahhhh, this is awesome
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that is a fantastic question to which no satisfactory answer will be forthcoming
 
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Re: [Mine-Imator] The Battle of Mill Island

Postby thedanster7000 » Wed Mar 29, 2017 12:47 pm

*Possible sarcasm noted*

I'll just put the rest of the turns up in bulk, as I can see it could fail to be particularly engaging on a turn-by-turn basis.
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Re: [Mine-Imator] The Battle of Mill Island

Postby sahasrahla » Wed Mar 29, 2017 1:01 pm

no i legit like this, post more
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that is a fantastic question to which no satisfactory answer will be forthcoming
 
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Re: [Mine-Imator] The Battle of Mill Island

Postby thedanster7000 » Wed Mar 29, 2017 2:59 pm

Finally, some action!  :P
Turn 2:
Both the forces advance, the pigman lurking in the forest. The Ghast misses the archer with a fireball and Pigeon sets it alight with a spell!
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Re: [Mine-Imator] The Battle of Mill Island

Postby thedanster7000 » Wed Mar 29, 2017 3:39 pm

Turn 3:
Archmage Pigeon pushes his way through the ranks and decimates 4 Zombie Pigmen in a huge magical explosion!
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This victory is short-lived though as his Archer fumbles her attack roll at the Ghast before being unnecessarily overkilled by the Pigman and a Ghast's fireball.
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The surviving Zombie Pigmen charge forward, enjoying the carnage, but their attacks are dismissed by the Cymbal Knights' heavy shields.
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Re: [Mine-Imator] The Battle of Mill Island

Postby thedanster7000 » Fri Mar 31, 2017 10:00 am

Turn 4:
Archmage Pigeon dodges a Ghast's fireball and charges towards the Pigman, imbuing his staff with fiery power! The Pigman, however, takes the blow and his Zombie Pig kicks back at Pigeon for a measly 1 damage.
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The Pigman then proceeds to (Heroically!!) shoot two arrows into the back of a Cymbal Knight, instantly killing him.
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The battle fares well for the rest of the knights though, as one blocks a fiery assault from the Blaze while the rest of his unit proceeds to butcher 5 Zombie Pigmen.
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