My brother and I had a battle on the 23rd using rules similar to PARV or TTR with movement relative to 12" a round.
My brother's forces won initiative and were named the Angry Black Men, Led by Browncape.
My forces were the Sand Raiders, with their hero Blackcloak.
The vehicles moved around.
No obstacles appeared.
The blade tank's driver missed wildly with the sword.
His sniper failed to kill one of my minifigs.
He decided to go with a grenade instead.
It was more effective anyways.
However, he had less success with the guy with the black helmet.
My minifig's turn rolled around. I deployed a small bridge and started the swarm Bryan's tank.
I managed to kill his jetpack trooper before it did any harm.
I also took out one of the wheels on his rock harvester.
My hero got off the sand tank, a mistake I would regret.
During his vehicle movement the harvester attacked the sand tank.
My brother's forces moved closer to mine.
I mostly moved forwards.
The first obstacle appeared on the horizon, complete with a crazy rocket launcher lady.
Dragosani jumped from the motorbike onto my large car and missed the sniper with his spear.
The other guy on a motorbike killed my minifig on the bridge.
The driver of the blade tank figured out the controls and cut off one of my tank's weapons.
The crab cart failed to make a difference.
Browncape jumped on the car with Blackcloak.
The downward momentum helped in the killing of my hero, along with a failed heroic feat.
The sniper cursed at the infernal recoil.
And the ninja in training charged.
Both the driver and one of his allies tried to kill Browncape, they failed.
My sniper killed Dragosani, my brother said to say sorry to Warhead for getting his SATA character killed again.
As the guy with two hand weapons got on the empty motorcycle a grenade killed the rider or the crab cart.
The harvester did a point of size damage to my smallest car.
The blade tank moved so it would go off the ramp.
I moved my smallest car to a far off point to get Browncape away from my stuff for a bit.
My other car moved to the right to avoid the ramp as the ninja in training hoped on like Bonn-o-Tron.
The obstacle moved forwards, relative to the vehicles.
The ninja in training tripped on his attempt of an attack.
The blade tank hit itself as the driver cursed at the complicated controls. The blade did this much damage:
It did two points of size damage in total.
The crab cart was reclaimed.
One of my got shot off.
By this green trooper.
Browncape claimed his new car with pride.
I claimed the crab cart.
I took out the second wheel on the harvester.
My driver who had just got shoved jumped back onto what was his car and attempted to kill Browncape.
The blade tank was disengaged.
A grenade got dropped.
My sniper shattered the windshield off of the blade tank.
The sand tank's gun misfired.
The crazy rocket lady did not do enough damage to destroy my crab cart.
Bryan's sniper and harvester driver used their action to escape from doom.
The driver of the now removed harvester realized that he was going to fall off the field when all obstacles were moved back 12".
As one of my cars was about to crash the minifigs on it bailed out.
The blade tank's weapon was ripped off, something neither me or my brother realised would happen.
This pissed the driver off.
Off screen the crab cart had moved up.
The second obstacle was a radio tower.
One of my troops was shoved off of the tank.
My brother's hero had enough of my pilot.
The sand tank destroyed the car soon after.
My troop on the Blade tank did a kamikaze move and shot the grenade.
I did a second kamikaze attack that caused the blade tank the swerve.
The Crazy lady missed her target.
The last two members of the Angry Black Men moved during the vehicle movement phase to avoid death.
The blade tank swerved right.
I moved away from it.
Nothing else happened for the rest of the round.
Browncape sprinted again, and was moved back during the obstacle phase.
The blade tank swerved left.
An open warehouse and a landmine appeared.
My sniper died from recoil.
My brother's hero used a heroic feat to sprint forwards with a 1d20, instead of a 1d6.
The blade tank swerved right again.
I finished the fight with the crab cart.
This battle was so metal it caused a nose bleed about half way through. It's not often that Peter beats Bryan around here.