IVhorseman wrote:Chunks of scenery coming down and crushing armored opponents also works.
BrikWars 2010 Rules wrote:BrikWars ... stands in pretty direct opposition to many fundamental elements of the LEGO® philosophy, such as "Not Teaching Kids How Funny It Is to Set People on Fire."
Zupponn wrote:Wouldn't the combined fire of the Amazons be enough to overcome an enemies' armor?
Rev. Sylvanus wrote:Zupponn wrote:Wouldn't the combined fire of the Amazons be enough to overcome an enemies' armor?
In this case, no. Armor is now a little more ossum than that. Armor removes one damage die from each weapon used to attack the armored fig, not just from each attack.
Rev. Sylvanus wrote:I was secretly getting super-frustrated at my semi-lame opponents who kept complaining how long the game was taking while performing feats that inherently prolonged the game .
IVhorseman wrote:Alternatively, if people are just doing lame pansy feats and dragging the game too long, you could just try "meteors fall, everyone dies" feats.
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