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I'm making a mech...

PostPosted: Fri Mar 08, 2013 10:05 am
by Falk
...and I got stuck.

Here's what I have so far:

Image
The front

Image
The back

I have absolutely no idea how to continue, so any help would be appreciated.

NOTE: I'm planning to make this IRL, and the ball joints will be replaced with the exo-force and KK giant guys, but LDD doesn't have the whole joint so it'll have to wait.

Re: I'm making a mech...

PostPosted: Fri Mar 08, 2013 1:28 pm
by lorbaat
If I were you, I'd build a second leg on it.

Re: I'm making a mech...

PostPosted: Fri Mar 08, 2013 2:17 pm
by Falk
:D  Any other advice?

Re: I'm making a mech...

PostPosted: Fri Mar 08, 2013 2:24 pm
by lorbaat
What has you stuck?  I don't know what the alternate joint pieces you're referencing are, so I don't know what is "really there". I started with a whole thing about figuring out a way to connect the pelvis to a torso when it occurred to me that whole part of the model might be what you're talking about replacing.

Re: I'm making a mech...

PostPosted: Fri Mar 08, 2013 3:17 pm
by Falk
Yeah the pelvis is currently the problem, but I don't really know waht I want the torso to look like so that might be some of the problem. I'm currently trying a couple different pelvis connections so I'll se how that comes out.

Re: I'm making a mech...

PostPosted: Fri Mar 08, 2013 3:26 pm
by pkbrennan
Those ball join things? Not stable enough. You want those weird three-piece clicky ones for hips and knees so you can lock them in place for standing. Probably want them in the shoulders and elbows too, if you're going to do conventional arms.

And build the second leg so you know what they look like as a pair.

Re: I'm making a mech...

PostPosted: Fri Mar 08, 2013 3:43 pm
by Falk
The joints I would use IRL are these, they are more stable and I have an abundance of them. Does anyone have any torso ideas? If I can get the torso built then I might be able to figure out a pelvis for it. Another question is if I will give it a head or not. Depending on that I think it should be easier, but I'm not sure which way to go.

Re: I'm making a mech...

PostPosted: Fri Mar 08, 2013 3:52 pm
by pkbrennan
Yup, those are the ones I am thinking of. Good move.

Re: I'm making a mech...

PostPosted: Thu Mar 14, 2013 9:34 am
by Whiteagle
Falk wrote:The joints I would use IRL are these, they are more stable and I have an abundance of them. Does anyone have any torso ideas? If I can get the torso built then I might be able to figure out a pelvis for it. Another question is if I will give it a head or not. Depending on that I think it should be easier, but I'm not sure which way to go.

Uh, those are in LDD, they just separated the clicky piece as its own part.

Re: I'm making a mech...

PostPosted: Thu Mar 14, 2013 2:10 pm
by Falk
Whiteagle wrote:
Falk wrote:The joints I would use IRL are these, they are more stable and I have an abundance of them. Does anyone have any torso ideas? If I can get the torso built then I might be able to figure out a pelvis for it. Another question is if I will give it a head or not. Depending on that I think it should be easier, but I'm not sure which way to go.

Uh, those are in LDD, they just separated the clicky piece as its own part.

Really? What section are they in?

Re: I'm making a mech...

PostPosted: Thu Mar 14, 2013 3:04 pm
by pkbrennan
They're in the third set of parts on the left menu thingy.

Re: I'm making a mech...

PostPosted: Thu Mar 14, 2013 5:58 pm
by AokDSM
pkbrennan wrote:They're in the third set of parts on the left menu thingy.

:fudge: