MECH-QUEST (LXF INSIDE)

Not Lego but still Lego.

Moderator: The Shadowscythe

Re: MECH-QUEST

Postby The Shadowscythe » Sun Apr 27, 2014 6:06 am

MECH-QUEST

AFTERMARKET UPGRADES


This is the final vote for the way our beloved mecha operates in the field - as per the other votes, it is open for 24 hours and everyone gets one vote each.

So here are your choices -

Motion Actuators
Code: Select all
Step up 1 Die on speed.


Advanced Armour
Code: Select all
25% bonus to Armour.


Advanced ECM
Code: Select all
Step up 1 die on all defence based rolls.


Range Finder
Code: Select all
25% bonus to range


Targeting Systems
Code: Select all
Step up 1 die on all attack based rolls.


Weapon Upgrade
Code: Select all
Upgrade 1 normal weapon to a Heavy Weapon

(NOTE - this currently counts towards the Grenade Launcher and Harpoon Cannon as the Miniguns already count as Heavy Weapons - You will have to specify which weapon you choose with this upgrade in a post below.)

Decimator Ammunition
Code: Select all
+10 damage to all weapons


High Explosive Ammunition
Code: Select all
All weapons now have an explosive radius of 1 Unit, any existing weapons with an explosive range are improved by 2 units


Stealth Net Systems
Code: Select all
Can turn invisible for a short period of time, 3 turns -or- until first shot is fired. Has a 1 turn recharge time


Jump Jets
Code: Select all
The Mecha can now jump over heights, equal to 1 and a half times its own height. Has a 1 turn recharge time
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-- WARNINK -- LINK BELOW IZ KNOWN TO CAUZE HEMMORAGE --
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I WARNED YOU, DIDN'T I WARN YOU?! BLAME RAYHAWK DAMNIT.
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Re: MECH-QUEST

Postby Maverick » Sun Apr 27, 2014 6:08 am

Explosive Minigun fucking bullets. Because fuck you, thats why.
Think I'm stupid? Well then check out this:
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Overwatch_Elite wrote:well THEN STOP HAVING SUCH AN ENLIGHTENED BRAIN geeze this place isn't for smart people such as yourself

Silvawards wrote:Most intelligent
Nominees
-Colette
-Maverick
-Samuelzz10
Winner: Maverick
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Re: MECH-QUEST

Postby The Shadowscythe » Sun Apr 27, 2014 6:09 am

Voting is now open.
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-- WARNINK -- LINK BELOW IZ KNOWN TO CAUZE HEMMORAGE --
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I WARNED YOU, DIDN'T I WARN YOU?! BLAME RAYHAWK DAMNIT.
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Re: MECH-QUEST

Postby dilanski » Sun Apr 27, 2014 7:04 am

Maverick wrote:Explosive Minigun fucking bullets. Because fuck you scythe. fuck your time, and fuck your patience


:ftfy:
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Re: MECH-QUEST

Postby Theblackdog » Sun Apr 27, 2014 11:52 am

What does Explosive Bullets do to the harpoon? Does the Harpoon now generate an explosion on impact? Does everything within 1 unit of whatever it hits get dragged towards our mech?
Just one random act of violence can brighten your day. Especially if it involves explosives.

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Re: MECH-QUEST

Postby Maverick » Sun Apr 27, 2014 11:53 am

Theblackdog wrote:What does Explosive Bullets do to the harpoon? Does the Harpoon now generate an explosion on impact? Does everything within 1 unit of whatever it hits get dragged towards our mech?

Whatever you want it to do. But strapping dynamite on a poon would be fucking awesome.
Think I'm stupid? Well then check out this:
Spoiler: show
Overwatch_Elite wrote:well THEN STOP HAVING SUCH AN ENLIGHTENED BRAIN geeze this place isn't for smart people such as yourself

Silvawards wrote:Most intelligent
Nominees
-Colette
-Maverick
-Samuelzz10
Winner: Maverick
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Re: MECH-QUEST

Postby The Shadowscythe » Sun Apr 27, 2014 12:10 pm

You heard it here, Maverick wants exploding vaginas.

On a slightly more serious note, think if it like an explosive jacket on the harpoon that detonates against the armour while the harpoon itself continues inside the target and impales itself in more vulnerable systems.
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-- WARNINK -- LINK BELOW IZ KNOWN TO CAUZE HEMMORAGE --
Spoiler: show
Image

I WARNED YOU, DIDN'T I WARN YOU?! BLAME RAYHAWK DAMNIT.
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Re: MECH-QUEST

Postby Theblackdog » Sun Apr 27, 2014 1:40 pm

The Shadowscythe wrote:You heard it here, Maverick wants exploding vaginas.


This needs to be his rank.
Just one random act of violence can brighten your day. Especially if it involves explosives.

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Re: MECH-QUEST

Postby Silverdream » Sun Apr 27, 2014 2:26 pm

Surprised Jump Jets aren't more popular. I would have though we would have needed a boost to speed.
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mgb519 wrote:Seriously, you are now the first ever forum superhero.


Colette wrote:I hereby acknowledge Silverdream as the one and only forum troll as agreed in the bet.


Quantumsurfer wrote:No, I have 2 silver.
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Re: MECH-QUEST

Postby Quantumsurfer » Sun Apr 27, 2014 2:59 pm

I voted for motion actuators. As per my earlier reasoning where speed is king, even if it's just a little extra.
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Re: MECH-QUEST

Postby aoffan23 » Sun Apr 27, 2014 9:24 pm

I don't know, the range finder could really help boost the effectiveness of the grenade launcher, and reduce the need for the speed boost.
Tzan wrote:
Quantumsurfer wrote:I generally agree with Tzan
Warhead wrote:I agree with QuantumSmurfer.



I agree with Warhead.
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Re: MECH-QUEST

Postby The Shadowscythe » Tue Apr 29, 2014 9:40 am

Well, it looks like we have gone with high explosive ammunition. You guys love to give me headaches.

Along with the fact I am at work this evening, and have no access to the works laptop (its borked beyond my capacity to fix) the complete stat line and next stage of voting will come tomorrow after 3pm.

I have to admit, I was incredibly surprised silent didn't push for a heavy harpoon cannon. Just because.
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-- WARNINK -- LINK BELOW IZ KNOWN TO CAUZE HEMMORAGE --
Spoiler: show
Image

I WARNED YOU, DIDN'T I WARN YOU?! BLAME RAYHAWK DAMNIT.
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Re: MECH-QUEST

Postby The Shadowscythe » Thu May 01, 2014 8:32 am

MECH-QUEST

AFTERMARKET UPGRADES

HIGH EXPLOSIVE AMMUNITION SELECTED


Okay then ladies and gentlemen - we have selected High Explosive ammunition as our final design choice for our mechanised bringer of doom. Here is the final stat selections for our beast.

HEAVY - ASSAULT

Code: Select all
Step down 1 die on speed.
25% bonus to Armour.
Step up 1 die on all defence based rolls.
Allows 1 Extra Heavy Weapon (from standard of two on a Medium, and only one for a Light).

Automatically equipped with two small machine guns (In the chest, treated as 2x pistols for the sake of combat).
25% bonus to range
Step up 1 die on all attack based rolls.
Allows 1 Extra Heavy Weapon (regardless of other class choices)


Chest Machine Guns (x2) -
Code: Select all
Medium-Short Range
3-30 Damage
High Explosive Ammunition - Additional Explosive radius of 1 unit
No Ammunition penalty (does not need to reload)


Right Arm Minigun -
Code: Select all
Medium-Short Range
11-60 Damage
High Explosive Ammunition - Additional Explosive radius of 1 unit
Can split damage between 1 to 5 targets per attack


Left Arm Minigun -
Code: Select all
Medium-Short Range
11-60 Damage
High Explosive Ammunition - Additional Explosive radius of 1 unit
Can split damage between 1 to 5 targets per attack


Right Shoulder Grenade Launcher
Code: Select all
Medium Range
21-40 Damage
Can arc shots over cover.
Explosive Radius (3 units)
High Explosive Ammunition - Additional Explosive radius of 2 units
(TOTAL EXPLOSIVE RADIUS OF 5 UNITS)


Left Shoulder Harpoon Cannon
Code: Select all
Long-Medium Range
2-20 Damage
High Explosive Ammunition - Additional Explosive radius of 1 unit
Can Impale targets
Can Drag targets towards itself


Our next set of votes is for the colour scheme of our mecha, the votes for the PRIMARY COLOUR will be at the top of the page, 24 hours each, one vote per person.

Get to it boys and girls.
Image

-- WARNINK -- LINK BELOW IZ KNOWN TO CAUZE HEMMORAGE --
Spoiler: show
Image

I WARNED YOU, DIDN'T I WARN YOU?! BLAME RAYHAWK DAMNIT.
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Re: MECH-QUEST

Postby The Shadowscythe » Thu May 01, 2014 8:38 am

Voting selections are now open.
Image

-- WARNINK -- LINK BELOW IZ KNOWN TO CAUZE HEMMORAGE --
Spoiler: show
Image

I WARNED YOU, DIDN'T I WARN YOU?! BLAME RAYHAWK DAMNIT.
User avatar
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Re: MECH-QUEST

Postby Theblackdog » Thu May 01, 2014 12:11 pm

Silver is the obvious choice.
Just one random act of violence can brighten your day. Especially if it involves explosives.

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