While I was waiting for some things to be done, I decided to divide up all the empires taking part to there own battlefields, and started adding ships to the Bavaria orbit shard. I'm currently missing ships for Emeria, who are slated to fight here, but they can be added later. The pic is worth sharing now, as I can talk about how players will get there forces in the game.
I have decided on 4 squadrons total for everyone (with exceptions, but this applies mostly). A squadron will consist of one of your factions best capital ships, that is your top battleship/carrier, and 4 escorts if it's a battleship, and 2 escorts if it's a carrier. Super Capitals count as a squadron in there own right, so if an empire is bringing one, they can expect to lose those ships. Due to the massive variance in the strength of supers, this isn't perfectly balanced, but close enough.
Every players forces are spread out between 2-3 shards, for example, Scythia has two squadrons in the Zugkraftsburg shard, and 2 squadrons (one being it's super) in the Vanderheim shard. Each turn, a player can activate 1
squadron in each shard, for emphasis You can only use one squadron of ships per turn in each individual shard you are fighting in
. I'm not going to force you to alternate between your squadrons, so if you want to keep using the same one over, feel free to. There are exceptions, but I'll be flagging them as and when necessary.
Force Allocation Can Be Found:Here
. As usual it's in a nice spreadsheet. 'S' refers to a super, while numbers refer to normal squadrons.