Posted: Fri Nov 14, 2008 2:18 pm
Definitely NOT piltogg.OneEye589 wrote:Honestly I would only like to see things written in the rulebook by someone who knows the English language.
Definitely NOT piltogg.OneEye589 wrote:Honestly I would only like to see things written in the rulebook by someone who knows the English language.
What? I already did exactly that. It was the 2001 rulebook.piltogg wrote:unrealisticaly, The rulebook should be at least 5 times longer than the 2005 rules where an cover extensively almost every aspect of the game players could want to know includeing at least 20 brickwars specific units with stats and instructions. Obviously Mike doesn't have enuff titme to do that.
What sorts of things would you like to see rules for that aren't in the 2001 rulebook? There's not all that much missing, really. At least, not much that would come into play in a game where you aren't trying to mix chemical compounds to fashion a crude explosive device or something. There are a few things that don't quite line up-- like falling damage vs. collision damage for example. But mostly, it's pretty good.piltogg wrote:oh, I got mixed up... I meant 5 times longer than 2001
the stuff I just said here. (so if you want to play a game and already are running out of ideas that are unteresting you can look one up. and other things for people with no immagination because that would add to the number of brikwars players a lot, I mean just look at warhamer, everything is laid out before people so they can take whatever they want and add to it slightly with thier own stuff without thinking to hard.piltogg wrote:I would just add some war lingo/ accronyms to help people spice up thier games a little as well as likea stratagy guide or something for beginers.
unrealisticaly, The rulebook should be at least 5 times longer than the 2005 rules where an cover extensively almost every aspect of the game players could want to know includeing at least 20 brickwars specific units with stats and instructions. Obviously Mike doesn't have enuff titme to do that. I would be totaly willing to help write some though because then he would only need to spellcheck it and stuff like that.
I would NOT trust your html skills.piltogg wrote:well I started coding 2001 in html so I can include images and the tables will be less choppy, once I am done It will just be a matter of adding some supplement chapters to the end of it and takeing pictures from different versions of the rulebook as well as some of my own and adding them in where appropriate.
I think it's just a matter of rolling critical successes and failures. What's the UR of good grammar?OneEye589 wrote:Why do you sometimes type like an idiot piltogg and other times you use punctuation and actually follow the rules for the English language for the most part?
I'm pretty sure its just a one.davee123 wrote:I think it's just a matter of rolling critical successes and failures. What's the UR of good grammar?OneEye589 wrote:Why do you sometimes type like an idiot piltogg and other times you use punctuation and actually follow the rules for the English language for the most part?
DaveE
You just failed on a UR of 1? (note: "it's" vs. "its")OneEye589 wrote:I'm pretty sure its just a one.