Can someone explain clearly and easily how to use SN dice?

Rules questions, suggestions, and discussion

Moderators: IVhorseman, Pwnerade

Post Reply
User avatar
MaxRCG
Champion
Champion
Posts: 13
Joined: Wed Jan 11, 2017 2:22 pm
Location: OH ITS SCOTLAND ALL YA ENGLISH SHI... Oh sorry, that went a bit far.
Contact:

Can someone explain clearly and easily how to use SN dice?

Post by MaxRCG » Wed Jan 11, 2017 2:34 pm

The title really says all, I didn't really get anything about the whole chapter, except that talismans store supernatural dice.
They sound hell fun, and I have a battle coming up id like to use them in.
Thanks in advance.
Image

User avatar
TheCraigfulOne
there are no brakes on the ban train
Posts: 1274
Joined: Sun May 15, 2016 1:46 pm
Location: Rebelling in Dreamland

Re: Can someone explain clearly and easily how to use SN dic

Post by TheCraigfulOne » Wed Jan 11, 2017 7:53 pm

*watches this thread because SN dice also confuse the Hell out of me*


User avatar
stubby
tl;dr: the rule of fudge is the entire rulebook
Posts: 5132
Joined: Sat Dec 29, 2007 8:31 pm

Re: Can someone explain clearly and easily how to use SN dic

Post by stubby » Wed Jan 11, 2017 8:03 pm

Huh. That's kind of like "how do I use toys?" It's a pretty broad question, hard to know exactly what you're asking. What would you like to do with them?
Natalya wrote:Wtf is going on in this thread?

User avatar
Kommander Ken
bad at shitposting
bad at shitposting
Posts: 1900
Joined: Mon Dec 31, 2012 12:25 am
Location: Getting Brootalized

Re: Can someone explain clearly and easily how to use SN dic

Post by Kommander Ken » Wed Jan 11, 2017 8:07 pm

Did you try turning the SN dice on/off?

User avatar
TheAtomikpunk
wait, I don't get it
Posts: 170
Joined: Mon Jan 09, 2017 11:00 pm
Location: Somewhere between fallout 3, skyrim, and brikwars...

Re: Can someone explain clearly and easily how to use SN dic

Post by TheAtomikpunk » Wed Jan 11, 2017 9:47 pm

Kommander Ken wrote:Did you try turning the SN dice on/off?
What about making sure the SN dice are plugged in? <==== IT crowd reference???
My Stuff
"Remember Vegetables, Stay in Drugs, Don't do kids, and eat your school."

Wise man once said, " Tl;dr the entire rulebook is fudge."

User avatar
MaxRCG
Champion
Champion
Posts: 13
Joined: Wed Jan 11, 2017 2:22 pm
Location: OH ITS SCOTLAND ALL YA ENGLISH SHI... Oh sorry, that went a bit far.
Contact:

Re: Can someone explain clearly and easily how to use SN dic

Post by MaxRCG » Thu Jan 12, 2017 11:41 am

TheAtomikpunk wrote:
Kommander Ken wrote:Did you try turning the SN dice on/off?
What about making sure the SN dice are plugged in? <==== IT crowd reference???
Tried both, however doing it while running causes brain.exe to stop functioning :lol: .
stubby wrote:Huh. That's kind of like "how do I use toys?" It's a pretty broad question, hard to know exactly what you're asking. What would you like to do with them?
Really just how to use them, how they are applied, pricing, and limits.

I'm super new to the game but read super fast and already have played a couple of games, and love it.

Thanks In Advance.
Image

User avatar
Vason
Hero
Posts: 70
Joined: Sat May 11, 2013 10:24 pm
Location: Ohio

Re: Can someone explain clearly and easily how to use SN dic

Post by Vason » Thu Jan 12, 2017 3:40 pm

The first thing you have to figure out, before any sort of dice are bought, is what sort of Cliché they are going to fill. Are they going to be for a Classical Wizard's spellcasting? Will they represent the special technology in your Spehss Beerine's Armor?

Next up, you figure out how many dice you want to give to that unit, using the cost guidelines in Chapter D.

Third, you make sure that your unit has enough bits and pieces to represent each of the dice you have them. For example, if a Classical Wizard had 5 dice, he would need 5 elements to represent them, like his Hat, Cloak, Staff, Jewel, and the bit that connects the Staff to the Jewel.

After that, your unit is ready to go into the game. During play, the unit can spend dice to do cool things, but each die spent lowers a unit's skill rolls by 1. The Spehss Beerine (let's give him 3d6 and 1d10) could decide to tank up, and spend all of his dice on Armor, representing a temporary bubble shield for himself and his comrades (+3d6 to armor, +2" radius of the effect from the d10), but that would lower his skill rolls by 4. The Classic Wizard might want to cast the Classic Wizard spell Fireball, and use the same spread of dice to do so (Spend and roll d6es until you've ranged out to your target, spend the remainder along with the d10 for an explosion).

Dice return to their owners at the beginning of their next turn, unless they are being used for a continuous effect. The Beerine in the above example might decide to be a wuss and keep his shield up for multiple turns. However, there must be enough dice to go around. So, the Beerine, only having 3d6, could only give 3 total dice out for a continuous effect.

User avatar
MaxRCG
Champion
Champion
Posts: 13
Joined: Wed Jan 11, 2017 2:22 pm
Location: OH ITS SCOTLAND ALL YA ENGLISH SHI... Oh sorry, that went a bit far.
Contact:

Re: Can someone explain clearly and easily how to use SN dic

Post by MaxRCG » Fri Jan 13, 2017 2:50 pm

Thanks!
Succh a clear description well done!
Will now try in battles.
Again, Thanks a ton.
Image

User avatar
TheAtomikpunk
wait, I don't get it
Posts: 170
Joined: Mon Jan 09, 2017 11:00 pm
Location: Somewhere between fallout 3, skyrim, and brikwars...

Re: Can someone explain clearly and easily how to use SN dic

Post by TheAtomikpunk » Fri Jan 13, 2017 7:50 pm

MaxRCG wrote:Thanks!
Succh a clear description well done!
Will now try in battles.
Again, Thanks a ton.
The n00b in me argrees with this statement.
My Stuff
"Remember Vegetables, Stay in Drugs, Don't do kids, and eat your school."

Wise man once said, " Tl;dr the entire rulebook is fudge."

User avatar
RedRover
I want you to be
I want you to be
Posts: 2565
Joined: Wed Mar 25, 2015 5:36 pm
Location: CA
Contact:

Re: Can someone explain clearly and easily how to use SN dic

Post by RedRover » Fri Feb 17, 2017 12:31 am

Voin wrote:Something I've been asking for a while & never really got a clear consensus on is: how many SND do ppl generally find appropriate for various tiers of characters? Say I've got 3 characters:

- a Ranger (Scout w/ Stealth who can enchant his bow for attacks & perform other, minor, nature-based hippie-magic)

- a Warpriest who know's praying to the StudGod :studgod: to smite his enemies is only half the battle, the other half is lopping off heads to offer said deity (Heavy who's massive 3" weapon doubles as his blood-drenched holy symbol)

- an Arch-Mage, carrying all the shiny magic swag expected in his position - hat, cloak, spellbook, bejewelled staff, etc

Assuming cost was no object (I know many BrikWarriors disregard CP anyway), how many SND would you assign to each of these characters to appropriately represent their SN Cliche?
I honestly give the same amount of SN dice for all my magikal units. 1d4, 1d6, 1d8, and 1d10 but limit how they can use them to fitting into their cliche.

User avatar
stubby
tl;dr: the rule of fudge is the entire rulebook
Posts: 5132
Joined: Sat Dec 29, 2007 8:31 pm

Re: Can someone explain clearly and easily how to use SN dic

Post by stubby » Fri Feb 17, 2017 8:37 am

Voin wrote:Something I've been asking for a while & never really got a clear consensus on is: how many SND do ppl generally find appropriate for various tiers of characters? Say I've got 3 characters:

- a Ranger (Scout w/ Stealth who can enchant his bow for attacks & perform other, minor, nature-based hippie-magic)

- a Warpriest who know's praying to the StudGod :studgod: to smite his enemies is only half the battle, the other half is lopping off heads to offer said deity (Heavy who's massive 3" weapon doubles as his blood-drenched holy symbol)

- an Arch-Mage, carrying all the shiny magic swag expected in his position - hat, cloak, spellbook, bejewelled staff, etc
Ranger: 1d8

Warpriest: 2d6

Arch-Mage: d4, d6, d8, d10
Natalya wrote:Wtf is going on in this thread?

User avatar
stubby
tl;dr: the rule of fudge is the entire rulebook
Posts: 5132
Joined: Sat Dec 29, 2007 8:31 pm

Re: Can someone explain clearly and easily how to use SN dic

Post by stubby » Sat Feb 18, 2017 9:18 am

Sure. The non-magic-focused ranger with a minor augmentation gets one die. The priest who's half-magic-focused, half combat-focused gets two. A normal magic-focused guy would have three, and a unique upper-tier magic-focused guy like an archmage gets four. At least that's how I see it. Five or more would be for superheroes or boss monsters or something. Five dice has always been a kind of unofficial maximum for most stuff in brikwars, from armor to weapon levels.
Natalya wrote:Wtf is going on in this thread?

Post Reply