Telebrik
Posted: Wed Mar 25, 2009 6:28 pm
Well, here are some rules I've come up with, noticing that nobody seems to have made rules for teleporting units:
Some units have capabilities that allow them to move around the map quickly without being touched. Telebriking can be anything from teleporting to digging a tunnel and then coming out the opposite end.
The first thing to do when telebriking is have the unit make an action check at difficult(5) level. If failed, there are no results, but if passed the unit may perform telebrik.
The player then must place 3 markers(dice, coins ect.) on the map. The player must then assign 2 numbers between 1 and 6 to each marker
[Example] Marker 1: 1-2, Marker 2: 3-4, Marker 3: 5-6.
The player then rolls a D6, and the marker with one of its two numbers is rolled, then the location of the marker is where the telebriking unit is placed. The markers can then be removed.
The place where the player wishes to have the unit telebrik to must not be within 2 inches of a brik (unless its considered the ground).
NOTE: This is a special rule, so only unit with the telebrik special rule may use this ability.
Some units have capabilities that allow them to move around the map quickly without being touched. Telebriking can be anything from teleporting to digging a tunnel and then coming out the opposite end.
The first thing to do when telebriking is have the unit make an action check at difficult(5) level. If failed, there are no results, but if passed the unit may perform telebrik.
The player then must place 3 markers(dice, coins ect.) on the map. The player must then assign 2 numbers between 1 and 6 to each marker
[Example] Marker 1: 1-2, Marker 2: 3-4, Marker 3: 5-6.
The player then rolls a D6, and the marker with one of its two numbers is rolled, then the location of the marker is where the telebriking unit is placed. The markers can then be removed.
The place where the player wishes to have the unit telebrik to must not be within 2 inches of a brik (unless its considered the ground).
NOTE: This is a special rule, so only unit with the telebrik special rule may use this ability.