A few weeks ago, I wouldn't have understood a word you just said.stubby wrote:I decided to do something a little different. Blitzen's been making fun of my html-table formatting almost since her first day on the forum, so I finally got around to re-formatting in CSS instead. It doesn't look exactly the same as the html-table version, but most of the changes should be pretty minor.
Right now only Chapter 10 is converted over to the new format, everybody should take a look and let me know if it looks weird in your browsers.
BW 2010 feedback
Moderators: Pwnerade, IVhorseman
Re: BW 2010 feedback
BrikThulhu eats 1d6 minifigs each turn.
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Re: BW 2010 feedback
And you know what else? After months of playtesting I think I'm back to liking 1d6+1 for rifle shots instead of 1d8. the d8 makes it a bit more dramatic, and i thought it fitting since a rifle is like a "professional" pistol of sorts, but what with the bonus damage being able to add up against armored figs, as well as it solving my personal dillema of whether I should treat assault rifles as dealing 1d8 or 1d6, I guess 1d6+1 turned out to be the perfect compromise the entire time!
Warhead wrote:my head burns with War.
Plastik Armory: a bunch of weapons and abilities compatible with the 2010 rules.
Re: BW 2010 feedback
The Medik rules are wonderfully simple and has plenty of hilarity potential.
The SuperNatural rules look pretty complicated, but I think it should be easy to get the gist of them and ignore the rest.
The SuperNatural rules look pretty complicated, but I think it should be easy to get the gist of them and ignore the rest.
Re: BW 2010 feedback
I found an error.
Should be: "A minifig is made of flesh, so his Structure Level is ½, for an Armor of 1d6."Minifigs are Creatures too, and their stats can be calculated the same as any other Creature.
Structure: Ignoring the Surface-element limbs, a minifig's body and head have a Size of 1". A minifig is made of flesh, so his Structure Level is 0, for an Armor of 1d6.
BrikThulhu eats 1d6 minifigs each turn.
Re: BW 2010 feedback
Oh yeah, that structure level 0 error is all over the rulebook, I find more of those all the time. It comes from copy-pasting from bw2005.
I'm hoping that after we've played with the supernatural rules for awhile I'll have some better ideas for how to pare them down a little.
I'm hoping that after we've played with the supernatural rules for awhile I'll have some better ideas for how to pare them down a little.
Natalya wrote:Wtf is going on in this thread?
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Re: BW 2010 feedback
That happens to me in AutoCad.stubby wrote:. It comes from copy-pasting from bw2005.
I copy some text, I know I need to edit it, but I don't know exactly what it should be right now, like steel beam sizes that haven't been calculated yet.
So now I draw an 8 foot diameter red circle around things that need future attention.
So when I'm skimming through the drawings its easy to see the things that still need work.
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Re: BW 2010 feedback
Just a quick reference chart that says you can apply the dice towards Range, Armor, Movement, Skill and Minds next to the elemental table of dice types (or even combined with it) would be fine. The in-depth descriptions of magick and how it works are lengthy, but they kinda need to be if it's going to be clear. Besides, they only need to be able to be referenced easily.stubby wrote:I'm hoping that after we've played with the supernatural rules for awhile I'll have some better ideas for how to pare them down a little.
It could still use some cleaning up of course - you've got the different damages and their stipulations listed like three or four times.
Warhead wrote:my head burns with War.
Plastik Armory: a bunch of weapons and abilities compatible with the 2010 rules.
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Re: BW 2010 feedback
@OP:
Chapters 10 and 11 don't load. I think you need to look into that.
Chapters 10 and 11 don't load. I think you need to look into that.
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"Ya gotta remember, Soryu's a brutal thug, ain't got no finesse like Shinji."
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"Ya gotta remember, Soryu's a brutal thug, ain't got no finesse like Shinji."
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Re: BW 2010 feedback
To clarify Magick, An archer firing an enchanted fire bow and using the a single enchanted d4 for range would add +1d4, and deal normal damage, while if it was used for damage the shot would do 1d6+1+(1d4 Fire/Poison) correct? Also, if a during an enemies turn a tek-mage used 1d10 to increase the armour of a Size 4 & Structure 4 creation, what happens if the creation was took down to Structure 1 then loses the +1 Bonus, is the structure just destroyed? Also does the +2 radius mean a d10 can potentially add armour to multiple objects?
These are probably simple to answer but I can't find anything. Also:
These are probably simple to answer but I can't find anything. Also:
When a SuperNatural d10 is used to add or subtract Armor, this has the effect of increasing or decreasing the target's effective Structure Level to match its new Armor rating, to as low as a Structure Level of ½ (for any Armor rating without any d10s) or as high as Structure Level 5 (for any Armor rating with five or more d10s), regardless of the normal Structure limitations determined by the obect's Effective Size. This will affect any event which normally takes Structure Level into account, such as Fire resistance, Collision Damage, or the ease of making Patch Repairs.
Almond Status: ACTIVATED
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Re: BW 2010 feedback
AS FAR AS I UNDERSTAND:
Yep, and the archer gets -1 to skill for making the shot.
dilanski wrote:To clarify Magick, An archer firing an enchanted fire bow and using the a single enchanted d4 for range would add +1d4, and deal normal damage, while if it was used for damage the shot would do 1d6+1+(1d4 Fire/Poison) correct?
Yep, and the archer gets -1 to skill for making the shot.
I think it'd just stay at structure level 1. I'm pretty sure that if the structure loses a point of the supernatural structure level, the corresponding die gets returned to the caster at the beginning of the turn.dilanski wrote:Also, if a during an enemies turn a tek-mage used 1d10 to increase the armour of a Size 4 & Structure 4 creation, what happens if the creation was took down to Structure 1 then loses the +1 Bonus, is the structure just destroyed? Also does the +2 radius mean a d10 can potentially add armour to multiple objects?
Warhead wrote:my head burns with War.
Plastik Armory: a bunch of weapons and abilities compatible with the 2010 rules.
Re: BW 2010 feedback
Are you being serious? 10 loads just fine for me.Natalya wrote:@OP:
Chapters 10 and 11 don't load. I think you need to look into that.
Natalya wrote:Wtf is going on in this thread?
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Re: BW 2010 feedback
The train ten is fine.
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Re: BW 2010 feedback
Works now, but some images are missing at the bottom. :/stubby wrote:Are you being serious? 10 loads just fine for me.Natalya wrote:@OP:
Chapters 10 and 11 don't load. I think you need to look into that.
▲
▲ ▲
"Ya gotta remember, Soryu's a brutal thug, ain't got no finesse like Shinji."
▲ ▲
"Ya gotta remember, Soryu's a brutal thug, ain't got no finesse like Shinji."
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Re: BW 2010 feedback
See the 9th post in this thread.Silent-sigfig wrote:Link. Please I
http://www.brikwars.com/forums/viewtopic.php?f=1&t=5381
Then if you want you can read the rest.