BW 2010 feedback

Rules questions, suggestions, and discussion

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Re: BW 2010 feedback

Postby Silent-sigfig » Wed Dec 20, 2017 12:31 am

I feel like advantage/disadvantage and adding/removing dice is a way better system than a bunch of +/-X when it comes to special units and positioning.
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Re: BW 2010 feedback

Postby Texhnophille » Tue Dec 26, 2017 4:05 am

I know the Reference Sheets are no game book but their info is kinda outdated (officers having 1d6+1 skill instead of rulebook's 1d8). Could you revise them at some point?
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Re: BW 2010 feedback

Postby StalinsFavoriteKhat » Tue Dec 26, 2017 9:31 am

This may be a me thing, but for examples of different weapons, have a different brikfaction for it? Like for machine-guns, have the example use a MG from the 45th Union, or for cannons, use one of Natalyias Assyrian tanks.
I've also noticed, theres no laser or energy type weapon stats. Could those be added/looked at?
If the Soviets can't build10,000 ofthat in a day, it's waaaay to complicated.
Rpguy- I didnt miss, I just happened to blow up something other than the intended target.
Guy- That was a civilian!!!!
Rpguy- Key word there: Was. I don't know what you'd call it know. . .
Other guy- Brikwars.
Spoiler: show
Some stuff you should look at
Come chat and stuff --> http://brikwars.com/forums/viewtopic.php?f=10&t=16603

My glorious faction and now others -->http://brikwars.com/forums/viewtopic.php?f=17&t=16599[/size]

And then some other factions -->http://brikwars.com/forums/viewtopic.php?f=17&t=16638

Backstoryes,Chats,Stories,and other stuff -->http://brikwars.com/forums/viewtopic.php?f=7&t=16712

Brief semi-accurate history and Shiv politiks main thread -->http://brikwars.com/forums/viewtopic.php?f=7&t=16623

Text wall city of STFU history -->http://brikwars.com/forums/viewtopic.php?f=39&t=16688
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Re: BW 2010 feedback

Postby Arkbrik » Tue Dec 26, 2017 12:05 pm

How is a laser gun different from a bullet gun?
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Re: BW 2010 feedback

Postby Texhnophille » Tue Dec 26, 2017 3:09 pm

StalinsFavoriteKhat wrote:This may be a me thing, but for examples of different weapons, have a different brikfaction for it? Like for machine-guns, have the example use a MG from the 45th Union, or for cannons, use one of Natalyias Assyrian tanks.
I've also noticed, theres no laser or energy type weapon stats. Could those be added/looked at?

Thing is, all die damage types are occupied. d4 for fire/poison, d6 for guns, d8 for shotguns, d10 for explosives, d12 for phased, d20 for god knows what. The closest thing you're gonna have to an energy weapon is d12 phased, so it's better that you just make your own homebrew variation of regular d6 or blast d8 weapon. My d6 lasers, for example, roll d4s on critical successes instead of d6s.
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Re: BW 2010 feedback

Postby sahasrahla » Tue Dec 26, 2017 7:53 pm

Arkbrik wrote:How is a laser gun different from a bullet gun?

lasers go zap, bullets go bang
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Re: BW 2010 feedback

Postby StalinsFavoriteKhat » Wed Dec 27, 2017 12:41 am

sahasrahla wrote:
Arkbrik wrote:How is a laser gun different from a bullet gun?

lasers go zap, bullets go bang
yeah, what he said.
If the Soviets can't build10,000 ofthat in a day, it's waaaay to complicated.
Rpguy- I didnt miss, I just happened to blow up something other than the intended target.
Guy- That was a civilian!!!!
Rpguy- Key word there: Was. I don't know what you'd call it know. . .
Other guy- Brikwars.
Spoiler: show
Some stuff you should look at
Come chat and stuff --> http://brikwars.com/forums/viewtopic.php?f=10&t=16603

My glorious faction and now others -->http://brikwars.com/forums/viewtopic.php?f=17&t=16599[/size]

And then some other factions -->http://brikwars.com/forums/viewtopic.php?f=17&t=16638

Backstoryes,Chats,Stories,and other stuff -->http://brikwars.com/forums/viewtopic.php?f=7&t=16712

Brief semi-accurate history and Shiv politiks main thread -->http://brikwars.com/forums/viewtopic.php?f=7&t=16623

Text wall city of STFU history -->http://brikwars.com/forums/viewtopic.php?f=39&t=16688
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Re: BW 2010 feedback

Postby Colette » Wed Dec 27, 2017 10:40 pm

Lizard Tyrant: well actually there's shit about knockback and physical opposition and stuff in the rulebook but I've never bothered to that level of detail
Salt for the Salt Throne: Yeah f*** the knock back they're just going to crash into each other and I'm going to roll some D sixes and then that amount of damage is going to get build-up to both

I think I captured some fairly authentic commentary on the collision rules (between me and Kastrenzo during one of Kastrenzo's chat battles) and figured I might as well leave it here.

Now that I think about it I might as well post some other observations I've had over the years of doing chat battles, but that takes effort so I'll do it later.
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Re: BW 2010 feedback

Postby Kastrenzo » Thu Dec 28, 2017 9:50 am

Colette wrote:
Lizard Tyrant: well actually there's shit about knockback and physical opposition and stuff in the rulebook but I've never bothered to that level of detail
Salt for the Salt Throne: Yeah f*** the knock back they're just going to crash into each other and I'm going to roll some D sixes and then that amount of damage is going to get doled-out to both


:ftfy:


Also when you said that should go in the rulebook I thought you were referring to my rule of "when it doubt, round up the number of dice because glorious murderfucking  :troll:
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Re: BW 2010 feedback

Postby Arkbrik » Fri Dec 29, 2017 3:22 am

Arkbrik: well actually there's shit about parries and counterattacks and stuff in the rulebook but I've never bothered to that level of detail
Also Arkbrik: Yeah f*** the parries they're just going to crash into each other and I'm going to roll some D sixes and then that amount of damage is going to get doled-out

My opinion on parries and counterattacks
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