BW 2010 feedback

Rules questions, suggestions, and discussion

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Re: BW 2010 feedback

Postby Gungnir » Fri Jul 06, 2012 4:12 pm

Makes sense to me. That's how it is in D&D.
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Re: BW 2010 feedback

Postby mercury19 » Sat Jul 07, 2012 3:46 pm

aoffan23 wrote:EDIT: Mercury, because Ham apparently doesn't have anything useful to say, they're not finished/published yet.


Alright thanks.
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Re: BW 2010 feedback

Postby Kalvinator » Mon Jul 09, 2012 10:07 pm

So, are the 2005 Rules still relevant?
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Re: BW 2010 feedback

Postby Whiteagle » Mon Jul 09, 2012 11:10 pm

Kalvinator wrote:So, are the 2005 Rules still relevant?

Yes.
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Re: BW 2010 feedback

Postby Kalvinator » Mon Jul 09, 2012 11:28 pm

Whiteagle wrote:
Kalvinator wrote:So, are the 2005 Rules still relevant?

Yes.

Okay, so the 2010 rules haven't taken affect yet?
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Re: BW 2010 feedback

Postby sjosten » Tue Jul 10, 2012 12:32 am

Let's put it this way: You're the one using the rules. If you think 2005 is best that's your perogative. The only time you need to worry about what rules other people are using is if you're playing against other people from the forums.
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Re: BW 2010 feedback

Postby Kalvinator » Tue Jul 10, 2012 1:40 am

sjosten wrote:Let's put it this way: You're the one using the rules. If you think 2005 is best that's your perogative. The only time you need to worry about what rules other people are using is if you're playing against other people from the forums.

Thanks. I was just wondering for forum battle's, so I wouldn't sound like that new guy that barely knows the rules. So, I guess I'll probably read the 2010 rules. Also, about the rulebook, will chapters 10 and 11 ever be finished, or did they just give up on them...?
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Re: BW 2010 feedback

Postby IVhorseman » Tue Jul 10, 2012 3:07 am

The 1995 rules are still relevant.

They're not complete, but if you go through 2005 you can substitute pretty much all of the gaps seamlessly.
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Re: BW 2010 feedback

Postby IX_Legion » Tue Jul 10, 2012 1:06 pm

Yeah, 2010 and 2005 are similar enough that you can pick out what you like from 2010 and incorporate it into 2005. Or vice versa. Anything not covered by 2010 yet, just use 2005. Or :fudge:
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Re: BW 2010 feedback

Postby Gungnir » Tue Jul 10, 2012 3:34 pm

I played a game using some of the 2010 rules at Brick Forge. We found the rules for automatic weapons and fire to be kind of a pain in the ass to keep track of.
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Re: BW 2010 feedback

Postby stubby » Tue Jul 10, 2012 4:15 pm

Gungnir wrote:I played a game using some of the 2010 rules at Brick Forge. We found the rules for automatic weapons and fire to be kind of a pain in the ass to keep track of.

This is the kind of feedback I like to hear. Could you be more specific? What about them was a pain in the ass?
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Re: BW 2010 feedback

Postby Stormblessed » Tue Jul 10, 2012 5:55 pm

Kalvinator wrote:
sjosten wrote:Let's put it this way: You're the one using the rules. If you think 2005 is best that's your perogative. The only time you need to worry about what rules other people are using is if you're playing against other people from the forums.

Thanks. I was just wondering for forum battle's, so I wouldn't sound like that new guy that barely knows the rules. So, I guess I'll probably read the 2010 rules. Also, about the rulebook, will chapters 10 and 11 ever be finished, or did they just give up on them...?


I would like to point out that you (and I) are noobies that haven't memorized the rules of Brikwars.
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Re: BW 2010 feedback

Postby ColourSchemer » Tue Jul 10, 2012 6:02 pm

I have playtested all of the rules that I've read thus far, and not a single minifig has survived. Mainly due to a spastic cult swatting everything from the table.

I approve of the vast and expansive use of white space in the new rules to represent the bleekness of ABS warfare, though perhaps a bit more ink would remind the player that they indeed are not masters of their own fate.

I'm grinning like a velociraptor in a preschool about the Mechanik returning, being fully half of the construction/deconstruction D2 paradigm. His absence these years was painful like Celine Dion playing over a stranded elevator speaker.

Can't wait to see what Chapter 34 will look like.
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Re: BW 2010 feedback

Postby Keldoclock » Tue Jul 10, 2012 11:50 pm

God dammit man, don't tempt him!


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Re: BW 2010 feedback

Postby Gungnir » Mon Jul 16, 2012 1:00 am

stubby wrote:
Gungnir wrote:I played a game using some of the 2010 rules at Brick Forge. We found the rules for automatic weapons and fire to be kind of a pain in the ass to keep track of.

This is the kind of feedback I like to hear. Could you be more specific? What about them was a pain in the ass?

Nobody wanted to read the rules for automatic weapons, but I think I can explain it to them in a simpler way.
As for fire, we had trouble figuring out if something caught fire, as well as keeping track of things that were on fire and how on fire they were.
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