Re: BW 2010 feedback
Posted: Sat Jul 07, 2012 3:46 pm
Alright thanks.aoffan23 wrote:EDIT: Mercury, because Ham apparently doesn't have anything useful to say, they're not finished/published yet.
Alright thanks.aoffan23 wrote:EDIT: Mercury, because Ham apparently doesn't have anything useful to say, they're not finished/published yet.
Yes.Kalvinator wrote:So, are the 2005 Rules still relevant?
Okay, so the 2010 rules haven't taken affect yet?Whiteagle wrote:Yes.Kalvinator wrote:So, are the 2005 Rules still relevant?
Thanks. I was just wondering for forum battle's, so I wouldn't sound like that new guy that barely knows the rules. So, I guess I'll probably read the 2010 rules. Also, about the rulebook, will chapters 10 and 11 ever be finished, or did they just give up on them...?sjosten wrote:Let's put it this way: You're the one using the rules. If you think 2005 is best that's your perogative. The only time you need to worry about what rules other people are using is if you're playing against other people from the forums.
This is the kind of feedback I like to hear. Could you be more specific? What about them was a pain in the ass?Gungnir wrote:I played a game using some of the 2010 rules at Brick Forge. We found the rules for automatic weapons and fire to be kind of a pain in the ass to keep track of.
I would like to point out that you (and I) are noobies that haven't memorized the rules of Brikwars.Kalvinator wrote:Thanks. I was just wondering for forum battle's, so I wouldn't sound like that new guy that barely knows the rules. So, I guess I'll probably read the 2010 rules. Also, about the rulebook, will chapters 10 and 11 ever be finished, or did they just give up on them...?sjosten wrote:Let's put it this way: You're the one using the rules. If you think 2005 is best that's your perogative. The only time you need to worry about what rules other people are using is if you're playing against other people from the forums.
Nobody wanted to read the rules for automatic weapons, but I think I can explain it to them in a simpler way.stubby wrote:This is the kind of feedback I like to hear. Could you be more specific? What about them was a pain in the ass?Gungnir wrote:I played a game using some of the 2010 rules at Brick Forge. We found the rules for automatic weapons and fire to be kind of a pain in the ass to keep track of.
I've tried both automatic weapons and fire rules, and they seemed to run fine for me, as long as there wasn't much on fire. If you use regular and grinding damage for fire at the same time (at least that's how I read it), a minifig will die pretty quickly. After the first turn, his armor becomes 3, then 2, then 1 (and he will only survive if the fire goes out).Gungnir wrote:Nobody wanted to read the rules for automatic weapons, but I think I can explain it to them in a simpler way.stubby wrote:This is the kind of feedback I like to hear. Could you be more specific? What about them was a pain in the ass?Gungnir wrote:I played a game using some of the 2010 rules at Brick Forge. We found the rules for automatic weapons and fire to be kind of a pain in the ass to keep track of.
As for fire, we had trouble figuring out if something caught fire, as well as keeping track of things that were on fire and how on fire they were.