BW 2010 feedback
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- MasterEcabob
- Jaw-Jaw
- Posts: 837
- Joined: Sun Jan 11, 2009 1:27 pm
- Location: Lurking...
Perhaps he meant competition as in drinking. I'm sure that cute pup could stomach plenty of the "good stuff" and still kick that cult down the street's ass to Alaska and back.
Meanwhile on the typo front, I found this in the very bottom of the Brikwars Universe Section:
Meanwhile on the typo front, I found this in the very bottom of the Brikwars Universe Section:
I believe you want an "a" between in and box.Also, unlike green army men (who tend to get melted) and action figures (with their unfortunate affinity for getting blown up with firecrackers), a minifig’s later reincarnation is almost assured, either in whole or in distributed parts. Hideous disfigurements and glorious deaths are the high points in an existence otherwise spent lying around bored in box of unused bricks.
jifel wrote:"Any fool can make something bigger and more dangerous, but it takes an intelligent man to do the opposite."
As if we care. More explosives!
Thanks! Fixed.MasterEcabob wrote:I believe you want an "a" between in and box.
Also on the typo front, I decided to change Galactik Revolution numbers to the more thematic Reconstruktions (and Retconstructions for numbers earlier than 1978), so there's probably a few I missed. If you see any more mention of G.R.s, they're typos now.
I also added a new fluffblock about ABS and the Farce to chapter MC, and in the table of contents you can see a new icon for the Creatures chapter that gives a sneak preview of the new painting that's going in there.
*WARNING- TYPO INCOMING*
Countering
Regardless of which Close Combat option the active minifig chooses, if the opposing minifig has a CC weapon, he can try to Counter it. On each player's turn, a minifig may Counter once for each CC weapon he is holding. (Unarmed minifigs are limited to Parrying one unarmed Shove, at best.)
If the active minifig is engaged in Close Combat with multiple opponents at once, then whichever one he attacks may Counter againt him, or all of them can take a free Counterattack if he attempts to Withdraw.
Countering
Regardless of which Close Combat option the active minifig chooses, if the opposing minifig has a CC weapon, he can try to Counter it. On each player's turn, a minifig may Counter once for each CC weapon he is holding. (Unarmed minifigs are limited to Parrying one unarmed Shove, at best.)
If the active minifig is engaged in Close Combat with multiple opponents at once, then whichever one he attacks may Counter againt him, or all of them can take a free Counterattack if he attempts to Withdraw.
"If someone ever tries to kill you, you try to kill them right back." -Malcolm Reynolds
- *CRAZYHORSE*
- Mega Blok
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- SnakeMittens
- Dimmy
- Posts: 621
- Joined: Wed Jul 28, 2010 11:21 am
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They'd hack your heart right out of your chest if they thought they could get away with it. A minifig village could live for weeks off a good-sized human heart.BFenix wrote:SnakeMittens wrote: Nah, that's what would happen if minifigs were the same size as humans.
BrikThulhu eats 1d6 minifigs each turn.
BFenix wrote:SnakeMittens wrote: Nah, that's what would happen if minifigs were the same size as humans.
My brute
"Having enough Dakka is an illusion created by those too weak to stomach true warfare."
"A river of blood begins with a single drop."
"Having enough Dakka is an illusion created by those too weak to stomach true warfare."
"A river of blood begins with a single drop."