Explosive Decompression

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Explosive Decompression

Postby ForlornCreature » Mon Nov 29, 2010 2:57 am

Shoot a hole in the wall of a spaceship and people get sucked out, are there any rules for this?

I reckon all minifigures in the room of decomprepression should be pulled 1d6 inches towards the rupture for every inch closer from 4 inches, for a maximum of 4d6. So basically, outside 4 inches from the rupture, 1d6. 3 inches away, 2d6, 2, 3d6, and 1 inch, 4d6.
They get flung out through the rupture at the full amount of inches they have been dealt outside of the rupture into space.
Every turn spent in vacuum starting from the moment they are sucked out, they roll their skill against a suffocation damage of 6.
Units are able to bail and hold onto a solid object (e.g. a railing)just before they start to get sucked out, and can use their skill roll to 'hang on' by taking away whatever their skill is from the relevant amount of 'suction', and if the suck is still in the positive numbers, they are sucked out whatever amount.
I'm not sure how long it would take for the average room would take to become vacuum, probably about 2 turns max, and then everyone takes suffocation damage.
I kinda made this up on the fly, it's a bit more complicated than I thought it would be, tell me what you think.
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Postby *CRAZYHORSE* » Mon Nov 29, 2010 4:19 am

I think stubby has something in the 2010 rulebook in the field hazard section like that and if he didn't include it it should be.

Oh and they wouldn't suffocate they would explode as all their veins would rupture and pop because of the lack of air pressure, way better IMO.
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Postby ForlornCreature » Mon Nov 29, 2010 6:10 am

This is movie logic, not realism. If they hold their breath, they can survive 8)
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Postby *CRAZYHORSE* » Mon Nov 29, 2010 9:00 am

Exploding faces are more awesome. 8)
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Postby dilanski » Mon Nov 29, 2010 11:24 am

Here is a space supplement I did about a year ago, it's in here somewhere

http://plasticnuke.webs.com/epicspacesupplement.htm
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Postby ForlornCreature » Mon Nov 29, 2010 5:29 pm

But we all cleary saw the engineer and his girlfriend survive space for a few seconds in BSG
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Postby *CRAZYHORSE* » Mon Nov 29, 2010 5:42 pm

They where robots O.o!
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Postby ForlornCreature » Tue Nov 30, 2010 12:42 am

The chick wasn't.
Anyway, howabout instead of 'suffocating' they're trying to keep all their blood and stuff inside them, it's not like most figures will survive very long, they need a 6.
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Postby Ex-Lep » Tue Nov 30, 2010 11:09 pm

if they hold their breath the vacuum outside will rip the air out from inside them. they will die if holding their breaths.
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Postby ForlornCreature » Wed Dec 01, 2010 2:11 am

Whatever, they die when they go into space within a few seconds, it's not like they're gonna survive more than one or two turns max with a roll of 6 needed.
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Postby ForlornCreature » Thu Dec 02, 2010 2:25 am

EXACTLY.

Besides, I'm sure they can survive for at least a couple seconds in space.
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Postby *CRAZYHORSE* » Thu Dec 02, 2010 9:40 am

ForlornCreature wrote:EXACTLY.

Besides, I'm sure they can survive for at least a couple seconds in space.

Very very painful deadly seconds.

Also if decompression happens in a room all blast doors that lead to that room should close immediately, a helmet or space suit should be necessary to enter that area then
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Postby Cakeman » Fri Dec 03, 2010 4:28 am

Ofcourse you can add this to your rules for a battle to make it a little more dangerous for a fig to go outside, but otherwise they don't really breathe, need air or rupture any veins from exposure to vacuum (hardy little buggers). It's all down to the players taste I suppose, but check out the caid sector engagement battle for example of minifigs boarding spaceships via cable, running up and down the hulls and jumping from ship to ship.
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Postby Robot Monkey » Fri Dec 03, 2010 9:22 pm

Since when does brikwars have anything to do with realism? And another thing: mabye if a minifig can find something to hold on to (Random pipes, consoles, etc. It just has to be secured to the floor.) and mabye after the window's busted, after X amount of turns an energy shield or blast shield replaces the window and people stop getting sucked out.
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Postby Warhead » Sat Dec 04, 2010 4:37 am

When getting sucked out I've tried holding onto loads, and I've never managed to stop myself yet.

I wonder(hope) if any of this will result in a Tehthing and his amazing theories of Gravity style banning? *HINT* *HINT*
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