Tzan wrote:Quantumsurfer wrote:I generally agree with TzanWarhead wrote:I agree with QuantumSmurfer.
I agree with Warhead.
aoffan23 wrote:I guess we could give the minifig the action anyway; mainly for the greater potential awesomeness
Natalya wrote:Wtf is going on in this thread?
aoffan23 wrote:And if the tug-of-war lasts more than one turn, the hero will let go of the rope and shoot the people on the other side as they hilariously collapse and stagger into each other.
stubby wrote:I always just figured grappling hooks were one of the things you can load into a Launcher. Unfortunately this means that a regular minifig-carried launcher (max WS 1", so max PS" 0) wouldn't be strong enough to pull (reverse Launch) the minifig up by itself, so he'd mostly be climbing the rope under his own power. That's all fine, most grappling hooks work that way in real life in any case.
In order to do the Batman-style thing, that's where we need the custom rules, since the Launcher would have to be size 2" to be strong enough to pull the minifig up. I'd definitely force the grapple launch and the rope retraction to be on separate turns though, to give enemies the chance to mess with it.
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