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Brikrntics

PostPosted: Sat Jan 19, 2013 5:49 pm
by 501stCadians
Click here to read the supplement being written by myself and MGB!


Currently a work in progress.

MGB are writing this to add some easy to use cybernetics and to rework the way SHIPs and SHIP combat works, and the way  they are classed. Some playtesting has been done, but lots needs to be done. If you do playtest this stuff, let me know!

Re: Brikerntics

PostPosted: Sat Jan 19, 2013 6:02 pm
by Tzan
Title of this post: Brikerntics
Title of rules: Brikerntics
First line of rules: What are Brikernetics?

Re: Brikerntics

PostPosted: Sat Jan 19, 2013 6:12 pm
by 501stCadians
Tzan wrote:Title of this post: Brikerntics
Title of rules: Brikerntics
First line of rules: What are Brikernetics?


I said it was a WIP. We haven't gone through and done any editing yet.

EDIT: There, we fixed it, ya nitpicker.

Re: Brikerntics

PostPosted: Sat Jan 19, 2013 6:30 pm
by Ham
wait, is it supposed to be Brikerntics? Or Brikernetics? Brikernetics sounds better, like cybernetics.

Re: Brikernetics

PostPosted: Sat Jan 19, 2013 6:58 pm
by Tzan
Title of this post: Brikerntics
Title of rules: Brikernetics
First line of rules: What are Brikerntics?
Chapter II title:  Brikernetics

So now the rules title has the e.

:D

I'm not criticizing, just pointing out a thing.
I was expecting the e to be in it.

I like it because it sounds like Dianetics.
So now you just need a special volcano targeting device.

Re: Brikerntics

PostPosted: Sat Jan 19, 2013 7:05 pm
by samuelzz10
looks cool. I'll have to print it for my home-made rule book collection.

Re: Brikerntics

PostPosted: Sat Jan 19, 2013 7:40 pm
by Zupponn
mgb's writing it?  Let me know if it ever gets halfway done.

Re: Brikerntics

PostPosted: Sat Jan 19, 2013 10:12 pm
by mgb519
Hey now, it's HIS brainchild. I'm just like a consultant or adviser or something on this one.

Re: Brikerntics

PostPosted: Sat Jan 19, 2013 11:37 pm
by Zupponn
Okay.

Re: Brikerntics

PostPosted: Sat Jan 19, 2013 11:44 pm
by Colette
If stubby were to die it sounds like mgb would be the perfect successor.

Re: Brikernetics

PostPosted: Sun Jan 20, 2013 12:28 am
by 501stCadians
Tzan wrote:Title of this post: Brikerntics
Title of rules: Brikernetics
First line of rules: What are Brikerntics?
Chapter II title:  Brikernetics

So now the rules title has the e.

:D

I'm not criticizing, just pointing out a thing.
I was expecting the e to be in it.

I like it because it sounds like Dianetics.
So now you just need a special volcano targeting device.


Image


MGB and I have been doing equal work. I came up with original concept, but he has contributed just as much as i have.

Re: Brikerntics

PostPosted: Sun Jan 20, 2013 1:40 am
by Silverdream
Colette wrote:If stubby were to die it sounds like mgb would be the perfect successor.

Re: Brikerntics

PostPosted: Sun Jan 20, 2013 2:56 am
by Ham
Silverdream wrote:
Colette wrote:If stubby were to die it sounds like mgb would be the perfect successor.

Re: Brikerntics

PostPosted: Sun Jan 20, 2013 11:54 am
by Colette
You guys do realize the punishment for quote-t√ľnneling right???

Re: Brikrntics

PostPosted: Sun Jan 20, 2013 1:11 pm
by samuelzz10
I have now read the whole thing over, and there are some things I like, and don't like.
First off, I like how you can basically make a god minifig using this. very cool. But, when you have several things along the lines of "after 2 turns" you quickly loose track of that kind of stuff. better to make the boost slower, but can be done every turn.
Also, eye of the tiger would barely work. I think it should be along the lines of "every upgrade subtracts -1 to the necessary rolls, not including the eye itself" and you have to roll a 12 instead of 69, and you have 2d6 to roll. Example: you have the shield, torso, landing system, and legs. you now only have to roll a 9 with 2d6 to come back to life.