Rody wrote:terminal velocity of a minifig?,
yeah, I'll calculate that later, when I don't have a hangover.
ahp77 wrote:while falling, gravity makes you fall faster. Parachutes were made to almost nullify this.
Rayhawk wrote:According to the Charge Rules, a minifig hits his Momentum limit after two inches, and extra speed doesn't make a difference.
(Where the extra speed does make a difference is in how much damage the minifig takes if he hits the ground instead of another minifig, since the ground has no Momentum limit.)
Since a minifig is too padded and squishy to do Damage in a Charge attack, then the only real effect of a minifig falling on somebody would be KnockBack from the collision, which hopefully would Knock Back the guy he lands on into the hard cold ground for some tasty Smash Damage.
So the end result is, a minifig can fall 100 stories and be just fine as long as he lands on another minifig, and the guy he lands on has pretty even odds of surviving.
Rody wrote:ok, assuming minifig scale is is 1/45
(math done in other thread) one turn lasts 0.48 seconds (rounded off)
the terminal velocity of a human is 195 km/h (120 mph or 55m/s)
so 55/0.48 = 115meters/turn (rounded off)
115/45 = 2.55 meters per turn (rounded off)
this is 100" per turn.
calculated from 120mph or 195 km/h it rounded of to 98" per turn.
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