Tzan wrote:Quantumsurfer wrote:I generally agree with TzanWarhead wrote:I agree with QuantumSmurfer.
I agree with Warhead.
aoffan23 wrote:Before I read anything, let me just mention how adorable those tanks are.
Quantumsurfer wrote:It's like a streamlined 40K. It should play pretty smoothly.
I love that you've pictured each upgrade and that you've included example instructions. That should make for a well rounded presentation.
halo 3000 wrote:Is it that obvious that I had 40k on my mind while writing the rules? haha.
Quantumsurfer wrote:That list sounds awesome. Your building skills are keen, so I look forward to their representations especially.
Quantumsurfer wrote: I wonder if making the RTS style the default game type would help differentiate it. But then I worry that it might be too limiting/difficult to create that way.
alphafalcon541 wrote:Tried a playtest with some friends we're loving the rules already. Sadly I have no pictures but I'll get some later this week of the tanks and other vehicles
The Shadowscythe wrote:Halo, where are you dude? I want to see more.
The Shadowscythe wrote:(Scythe sits on the laptop talking to himself) "Oh hey, what is this, I don't remember this thread"
*Opens the thread*
"Hey, this stuff is pretty cool - awesome tonk ideas"
*See's the battleship*
"OH HOLY FUCK THAT IS AWESOME"
(Scythe feels the sudden urge to go to his bunk)
God-damn that is some sexy sexy battleship - I mean seriously, --DAYUM--
Dat conning tower, dose turrets, dat layout.
Halo, where are you dude? I want to see more.
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