IVhorseman wrote:I indeed edited it during your response. I don't know how comfortable I'd be with bastard rifles and autoguns knocking figs back. Technically, a flamethrower would cause knockback too. I suppose it actually works flavor-wise with flamethrowers causing figs to stumble around on fire, but a stumble die works better for that.
IVhorseman wrote:If too far away for a shotgun blast, a pistol at 5-6" is more lethal (about 1/8 chance for a lethal shotgun blast at this range).
IVhorseman wrote:Like, I would rather have a guy with a pistol and a knife than a guy with a shotgun under the current rules. If they're in lethal shotgun range, they're prooobably also within stabbing range, and if they're not at least I've entered close combat and can start making counter-attacks and the like. If too far away for a shotgun blast, a pistol at 5-6" is more lethal (about 1/8 chance for a lethal shotgun blast at this range).
mercury19 wrote:Is this going to be a part of the rules? It sounds really cool, but not much has been said for a while.
stubby wrote: I might boost the shotgun up to 1d8+2 just for kicks.
stubby wrote: I'm leaning towards buildings being free and having a default 0 Power no matter how big they are, and then requiring players to either buy specific Power sources for the buildings they want to have powered, buying Weapons with a Power sources built in plus a Gunner to serve as a single "Unit," or have all Weapons and devices be minifig-powered.
stubby wrote:Another element I'm toying with is the Structure Level - "free" buildings and vehicles are automatically stuck with 1d10 armor (or less), no locks on the doors, no reinforced windows, etc., in addition to not being able to power weapons and devices. Basically I want to encourage a lot more scenery and background props without any economic disincentives attached.
stubby wrote:Current thoughts:
First, turn Unit Inches into a single symbol that combines U and ". So something like Ü Ű ϋ ῧ. This is cool because it looks like a minifig smiley face, and it also kind of pokes fun at that warhammer ultramarine upsilon thing Ʊ, and it's well known that umlauts are metal.
stubby wrote:You'll note that this means that for the same price as a minifig plus nothing, you can get a minifig plus a 1" vehicle, or a minifig +1 building upgrade. I'm not super worried about this, since a ϋ is more about buying Actions than infrastructure, but this obviously doesn't address the fact that 10 guys in a castle is probably better than 10 guys laying siege to it. The siegers have mobility and freedom of position on their side, but it's still a tricky thing.
motorhead fan wrote:Well well well this is very good, sadly, that would mean a Phalek would cost about an inch, and they get too powerful for a fair game quite quickly if there are too many of them
*CRAZYHORSE* wrote:I feel as if it discourages fielding hilariously ineffective units and or vehicles and promotes getting the most out of what you buy, which doesn't always serve theme and humor IMO. There would never be a reason for me to field under equipped morons as part of my army while they often cause the most hilarity and add the flavor to your army.
*CRAZYHORSE* wrote:I think the problem lies between the players feeling of fairness and not so much in the rules themselves... It's not even about fair. It's not about having a "fair" chance to 'win' the game. It's about feeling like you can make a difference. It's about knowing that you have enough resources to help create an exciting, enjoyable and hilarious game.
dilanski wrote:As long as I'm not bringing 25 guys equipped with shotguns with the fire modifier, and explosive pistols, it's going to be balanced. It's safe to say I'd rather have the 30 minutes of my life back, and have a game slightly less balanced than before, and I don't think anyone would disagree.
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