My own space combat game

Supplement ideas, house rules, homemade stat cards, homebrew weapon types, and other cool variations

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My own space combat game

Postby halo 3000 » Wed May 20, 2015 2:22 pm

Hello everyone, I'm considering making rules for my own space combat game. I will try to keep the gameplay in a balance of simplicity and complexity. A few features I plan to include are:

* Rules for targeting subsystems of ship (shield generator, engines, bridge, weapons...)

* Super cool rules for ships broadsiding each other.

* Points system for ship creation and fleet formation.

* Marine boarding ships.

* Much more!

I'll need play testers when the basic rules are done, it'll be much less parts intensive than colony wars was so it should be much easier for anyone to build a fleet and play!
"My name is Art Vandelay. I'm an architect."~George Costanza
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Re: My own space combat game

Postby Diamondsword901 » Thu Aug 16, 2018 1:15 pm

I would be willing to play and I have a big minifig scale fleet and 2 micro scale fleets, but I think this should go in lesser games.
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Re: My own space combat game

Postby ninja_bait » Thu Aug 16, 2018 1:33 pm

Is it microscale or figscale?
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