IVhorseman wrote:Actually all those are the ones where we just discussed what to do for rules. The finalized ruleset is here..
Safor wrote:Flame markers are for the small-minded and weak. I just roll 1d6 for the radius of hits, and 1d6 damage for each shot. If you roll a 1 on the radius roll, they all mesh together and hit one fig, doing 2d6 damage. And the range is 7 inches. That's my system, at least.
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