BrikwaRPG rules: CaptainZebra edition

Supplement ideas, house rules, homemade stat cards, homebrew weapon types, and other cool variations

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BrikwaRPG rules: CaptainZebra edition

Postby CaptainZebra » Thu Jul 14, 2016 6:07 am

Fudge it.
My keboa5rd =isn't wo5rk=ing ve5ry well at the moment... Exc6use any m=istakes =in my ty-p=ing.(T5r6ust, me =it can get a lot wo5rse than th=is)
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CaptainZebra
rei sucks
 
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Re: BrikwaRPG rules: CaptainZebra edition

Postby lordintype » Thu Jul 14, 2016 3:08 pm

I will use these rules in my next RPG. Thanks Zebra!
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Sloths are notoriously good at disguises
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lordintype
something different
 
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