birdman wrote:ya know, it might be just me, but i think that infinite 1d10 explosive weapons (even with the reload) are worth a bit more than 3 cp.
We talked about that in another thread actually. It's in another thread on this sub-forum.
According to the rules, you have to buy the launcher and then the explosives that you want to launch.
So if you wanted a rocket launcher that shot 1d10exp rockets 10", you would pay the 5CP for the actual launcher first and then you would normally have to buy the rockets separately for 1CP each. So for the same cost at having infinite rockets with one turn to reload between shots, you would be able to buy 3 rockets with no wait.
It was just a way to make tanks and other weapons that you usually wouldn't see the actual ammunition in a Brikwars game more realistic in game-play.
And really, how many games do you play that a 1d10exp rocket gets fired from the same launcher more than three times? If anything, it's a hindrance. You probably end up not getting your points-worth out of it.