Campaigns

Supplement ideas, house rules, homemade stat cards, homebrew weapon types, and other cool variations

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Re: Campaigns

Postby stubby » Fri Aug 24, 2018 9:30 am

Right. Whatever size you've decided your battlefields are going to be, that's the size of your locations.

Facilities are developed features on the battlefield that produce resources. If your battlefield is the right size and type for buildings, then the Facilities can be buildings, or the buildings can just be tactical obstacles with no specific strategic role.

You can have a city block of ten buildings with only two of them being resource-producing Facilities, for example, or two floors of one of the buildings being separate Facilities, depending on how you develop them.
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Re: Campaigns

Postby Zupponn » Mon Aug 27, 2018 10:18 pm

I think you''re trying way too hard to define this.
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Re: Campaigns

Postby stubby » Mon Aug 27, 2018 10:49 pm

Well I thought I'd defined it well enough already in the rulebook, but apparently not.
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