OneEye589 wrote:Well, if you're playing with Warhammer figures, why not just play Warhammer? If you're playing with Legos, play Brikwars. Makes sense to me.
Magic Juggler wrote:interest in introducing the Brikwars system to my LGS
Though I agree Lego would be good for introducing the mayhem aspect.
Besides base stats, you could make a single cool rule for each race that plays with the rules a bit. Oh, and you could give Dwarfs increased power (lets them do more CC damage and carry stuff). The Alternate Species stuff is very helpful, obviously. I don't play warhammer (fantasy, anyways), so I don't know the races all that well. I don't play medieval/fantasy games much, so I don't remember how 2001 handles melee combat, but 2005 handles it pretty well. I wrote a fantasy campaign for teaching BW once, but a) it's lost, b) it was for a single player vs. DM armies (though that could be fun, too), set up sort of like the introductory levels of Fire Emblem. It had cool dragonling units, though. Also, you mentioned regiments; how big were you planning to go? If you start small, they should catch on quickly enough to make a full transition before too long (Isn't BW simpler than Warhammer, anyway?).