Olly's BrickSpace Version 1.5 Requests

Supplement ideas, house rules, homemade stat cards, homebrew weapon types, and other cool variations

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Ross_Varn
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Post by Ross_Varn » Mon Feb 22, 2010 7:22 pm

Cpt. Zipps wrote:I certainly do like the simplicity of Brikspace.
*blinks* What?

As compared to...

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Olothontor
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Post by Olothontor » Wed Mar 10, 2010 8:56 pm

I SWEAR I'M WORKING ON IT.

Just give me a few more weeks.
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501stCadians
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Post by 501stCadians » Thu Mar 11, 2010 10:44 am

I love this ruleset. It wins.



Also...



OLLY OLLY OXEN FREE!


Sorry, had to say it.
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Olothontor
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Post by Olothontor » Thu Mar 11, 2010 12:49 pm

Nice.

And I'm glad you like it, but going over it and playtesting, I've realized... it's crap.

Thus v1.5. Which has now been in the works for, what, a whole year?
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Matt BeDar
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Post by Matt BeDar » Wed Apr 28, 2010 8:50 pm

I return from another period of inactivity.

Anywho, I noticed that the space station still has no updated rules for it. I haven't playtested any other configurations for stats, but I stand by the 20fp for 50cp. Gives it enough to be worthwhile, yet still limited in power.

I like the rest of the rules...mostly. Some of the damage rules are kinda sketchy. One example being, how many systems does a Sub-space Nuclear Missile destroy with a successful hit? From what I can see, it seems like only one, but then the missile is vastly underpowered. If some clarification could be provided for the damage, it would be much appreciated.
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