spartan117 wrote:ya I would use 2d6 but I find lots of my weapons use 2d6
That is why it's a good idea.
And a diffinate kill is bad for a general weapon since it puts no randomnes in your attacks.
For heavy weapons then this is fine but not for general multi-use every turn fire ones.
First; how consitant is the damage given by the weapon; dose it change wildly depending on various things that the damage roll acounts for.
second; how much damage dose it's LOWEST damage do.
the first gives you the dice sizes.
the second gives you the number of dice and how much to add.