Joke Warfare

Supplement ideas, house rules, homemade stat cards, homebrew weapon types, and other cool variations

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501stCadians
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Joke Warfare

Post by 501stCadians » Fri Feb 19, 2010 8:47 pm

The Player using the joke must tell a joke to the oppsoing player. If sucessful, any minifigs in a 2d6 Radiuis of the "Saying the Joke fig" die of laughter.

http://www.youtube.com/watch?v=JJFZrOLQM-Y
IVhorseman wrote:I'm the Several Hundred Dollar Man!
Rayhawk wrote:"Give him the stick DON'T GIVE HIM THE STICK" was a major part of Knights Kingdom development.

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Rody
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Post by Rody » Sat Feb 20, 2010 7:25 am

oh god no..
Act first, then think, then try to find a way to cover up the horrible mess you made.
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muffinman42
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Post by muffinman42 » Sat Feb 20, 2010 7:39 am

But if you tell the other player the joke then you both die of laughter!
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Post by Warhead » Thu Jul 15, 2010 11:19 am

And a fail indicates he delivered the joke wrong and his side kicks beat the hells out of him for being a total spaz.
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