Call of duty stats
Posted: Tue Mar 08, 2011 9:05 pm
Light attack-
Skill-1d6
move-6
armor-5
Barbed wire-Lay down a 4 stud long wire fence that takes 4 movement to cross and 5 to lay.
Heavy assault-
Skill-1d6 -1
move- 4
armor 6
grenades-this trooper has 2 free grenades.
sniper-
Skill-1d6=4
move-4
armor-5
scope-this figure has a doubled range
close assault
Skill- 1d6-1
move-4
armor-4
shotgun guns do double damage in a cone divided equally.
spetsnaz
skill-1d6=2
move-7
armor-4
Roll-+2 to bail, you land in swat not prone
Gas man
Skill1d6
move-5
armor-5
gas canister- range-6,a cloud a gas 4x4 inches forms around the canister. causes 1d6 =2 to anyone who is not a gas man
Black ops team
skill- 1d6=1
move-7
armor-4
Geurrla- able to go into stealth mode. they can not be seen or attacked for three turns, or until he gives himself away
Skill-1d6
move-6
armor-5
Barbed wire-Lay down a 4 stud long wire fence that takes 4 movement to cross and 5 to lay.
Heavy assault-
Skill-1d6 -1
move- 4
armor 6
grenades-this trooper has 2 free grenades.
sniper-
Skill-1d6=4
move-4
armor-5
scope-this figure has a doubled range
close assault
Skill- 1d6-1
move-4
armor-4
shotgun guns do double damage in a cone divided equally.
spetsnaz
skill-1d6=2
move-7
armor-4
Roll-+2 to bail, you land in swat not prone
Gas man
Skill1d6
move-5
armor-5
gas canister- range-6,a cloud a gas 4x4 inches forms around the canister. causes 1d6 =2 to anyone who is not a gas man
Black ops team
skill- 1d6=1
move-7
armor-4
Geurrla- able to go into stealth mode. they can not be seen or attacked for three turns, or until he gives himself away