Arkbrik wrote:How about this: A ship gets hull points and crew points equal to its size.
When a ranged attack overcomes the ship's armor, it loses a hull point, and has a 50% chance of losing a crew point.
In close combat, ramming attacks only damage the hull, while boarding only damages the crew.
If a ship loses all hull points, it sinks.
If a ship loses all crew points, another ship in contact with it can move crew points to it, thereby taking over it.
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