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costom made brikwars cards

PostPosted: Fri Jan 04, 2008 11:09 pm
by piltogg
I felt we needed a page for cards

I just found this picture on brickshelf and it was realy awesome, so I made a card for it

http://www.brickshelf.com/cgi-bin/gallery.cgi?i=2910512

if anyone else makes cards please post them here

PostPosted: Sat Jan 05, 2008 3:01 pm
by Blitzen
That's... interesting, to say the least. Since I'm assuming you used paint, it's not <I>that</I> bad, though you could use a better font. And colour. And a background. And better formatting. And maybe make the back of type transparent instead of white.

About the content, I guess it's okay. For some reason it moves faster than a horse and has intelligence. You could put something about the natural attacks and submissive mind I'm assuming it has. You know what? Why don't you just have a window with the horse card open and copy from that, adjusting as necessary?

Being myself, I would have the boar as a more bulky horse. I'd have a speed of 8", and armour as 1d6+2. The attacks would be the same as the horse, with kick and bite at 1d6 damage for a UR of two, with the addition of a charge attack. It has a UR of 3 to send the object flying 2d6".

PostPosted: Sat Jan 05, 2008 4:40 pm
by IVhorseman
actually, boars are extremely deadly. more people are killed per year by boars than sharks lions and bears combined.

i agree with the horse thing. although 10" could be acceptable: after all, this is a war boar. 1d6+1 or 1d8 armor would also be sufficient (i've done the math: those values are about the same, regardless of 8 being a larger number than 7).

every creation has a charge attack (check the rules), so adding that would be pointless. however, boars have tusks. i'd give them more than 1d6 in damage. 1d6+2 perhaps?

PostPosted: Sat Jan 05, 2008 4:49 pm
by Blitzen
Ah yes, I forgot about charges. I was thinking of having 1d6+1 armour, but I thought that was too little for it because I reduced the move to 8. I also agree with you on the 1d6+2 attack thing.

PostPosted: Sat Jan 05, 2008 11:44 pm
by piltogg
well its not considered a charge because you don't need to move to use it.
(think momentum)  i have been using them more for steads than actual attacks other than tusk ramming

I gess ill make a revised versionand post that too

   also does any one else have cards to put up?

PostPosted: Sat Jan 05, 2008 11:53 pm
by Moronstudios
How big is it. (for if there are shooting bonuses)

PostPosted: Sat Jan 05, 2008 11:57 pm
by piltogg
its about two inches

PostPosted: Sun Jan 06, 2008 12:01 am
by piltogg
alright here is the card exept improved.
http://www.brickshelf.com/cgi-bin/gallery.cgi?i=2912537

also if someone has a request for a stat card I can make a few
not very well though

it might take a while to become public

PostPosted: Mon Jan 07, 2008 8:18 pm
by Almighty Benny
ok ready? chk-chk
Image
Image
Image
Image

Note: I can't take full credit for the stats on the Holy Robot or the Lawyer.

PostPosted: Mon Jan 07, 2008 8:23 pm
by DarkWolf
It's time's like these I wish I could make stat cards. Sadly, I don't know how to use MSPaint to any effect worth noting in this particular field.

PostPosted: Mon Jan 07, 2008 8:29 pm
by The Lizard King
Almighty Benny, those are some gret stat cards!!!

I'd really to see someone try and make a real good JawJaw stat card, or a Dimmy.  That'd be cool.

PostPosted: Mon Jan 14, 2008 9:43 am
by james+burgundy
Benny see if you can get the stats on brikwars.com

PostPosted: Mon Jan 14, 2008 5:39 pm
by King of Brix
Nice ones Benny! Also, I've been wanting to make a lego guitar for the longest time... I'm going to try your idea out right now.

PostPosted: Mon Jan 14, 2008 7:54 pm
by Almighty Benny
Thanks guys, I'm glad everyone likes my stat cards. I actually found that guitar on Brickshelf. If I figure out how to make it myself I'll make instructions though.

PostPosted: Tue Jan 15, 2008 8:47 am
by james+burgundy
well here my stat card its not the best but it should do :D Image