Armoured Core

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Postby Natalya » Thu May 21, 2009 6:23 pm

Rayhawk wins the thread.
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Postby Rody » Fri May 22, 2009 6:15 am

wow, I come here and see an empty page with just "Rayhawk wins the thread."

what happened?
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Postby james+burgundy » Fri May 22, 2009 8:16 am

not sure but got to get a matter finished with AF and PMing is not working so this will be off topic a little me thinks

ok so Natalya is it going to be the 2001 rules or the 2005 rules ?
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Postby OneEye589 » Fri May 22, 2009 8:50 am

Rody wrote:wow, I come here and see an empty page with just "Rayhawk wins the thread."

what happened?


Rayhawk won a lot.

And you know, there are MORE pages besides just the last one.
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Postby Natalya » Fri May 22, 2009 11:18 am

2005 dude. I mean I don't know 2001 and I think my guns all make sense according to 2005.
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Postby james+burgundy » Fri May 22, 2009 11:28 am

nope in 05 there are only the short range and long range guns noting like what u have
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Postby OneEye589 » Fri May 22, 2009 11:34 am

Yea, in 2005 long-range weapons are 10" and short-range are 6". My pistols are 6", machine guns 8", rocket launchers 10", and assault rifles 12". My head artillery only shoots 20", which is how far some of your hand-held guns shoot.
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Postby Natalya » Fri May 22, 2009 1:03 pm

They make sense if you look at how much they cost and what their statistics are. Basically I added 1 CP for +3" range or 3 CP to rapid-fire or 1 CP for +2 on damage. I mean I guess I could dig up the 2001 weapon rules and re-do them all but everything else should be 2005. But I did try to derive these things from the weapons section in the Special Creations chapter so they more or less make sense, with the exception of rapid-fire for which I just kind-of winged it.
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Postby OneEye589 » Fri May 22, 2009 1:59 pm

NatalyaAF wrote:They make sense if you look at how much they cost and what their statistics are. Basically I added 1 CP for +3" range or 3 CP to rapid-fire or 1 CP for +2 on damage. I mean I guess I could dig up the 2001 weapon rules and re-do them all but everything else should be 2005. But I did try to derive these things from the weapons section in the Special Creations chapter so they more or less make sense, with the exception of rapid-fire for which I just kind-of winged it.


Yea, that's kind of how I do it, but I wanted them to be more realistic while still sticking to a size 3 weapon in chapter 7 as a tank and the short-range weapons in chapter 3 as a pistol.

So when I play my weapons have this for range:

Pistol/Machine Gun - 6"
Assault Rifle - 8"
Heavy Machine Gun - 9"
Rifle/Rocket Launcher - 10"
Long-Range Rifle - 12"
Mortar Cannon/Tank Cannon - 18"

I used the actual rules and based it around there. I figured that if Rayhawk posted those ranges, it must be for good reason and they should at least be AROUND there, so that's what I did.

I used these to customize around long- and short-range weapons:

+1CP for +2 damage
+1CP for an extra 4 inches to range
-1CP for +1 use rating
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Postby Natalya » Fri May 22, 2009 2:28 pm

Yea same stats except I gave 3" for 1 CP not 4" but whatever.
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Postby Blitzen » Fri May 22, 2009 8:34 pm

james+burgundy wrote:nope in 05 there are only the short range and long range guns noting like what u have

Of course. She probably means it's 2005, with custom stats for some things. Have you even read Chapter 7: Special Creations, or are vehicles not included either?
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Postby james+burgundy » Fri May 22, 2009 9:04 pm

i read it a few months ago when i read all of 05 but did not see that you can make your own stats for just guys i had always thought it was for moving the larger stuff
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Postby Blitzen » Fri May 22, 2009 9:09 pm

You can make your own anything, dude. Get an imagination.
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Postby james+burgundy » Fri May 22, 2009 9:29 pm

well i know that i was just following the rules sense this battle will be more who wins then who has fun i am thinking
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Postby IVhorseman » Fri May 22, 2009 9:40 pm

james+burgundy wrote:well i know that i was just following the rules sense this battle will be more who wins then who has fun i am thinking


:c
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