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PostPosted: Fri Oct 02, 2009 6:14 pm
by Warhead
I don't know, for fudge you seem to have everything accounted for in a very orderly fassion. I've been thinking how to do the same with the Thunderchild and it gives me a headache. Perhaps I should have built with the rules in mind.  :roll: Ah, well.

PostPosted: Fri Oct 02, 2009 6:32 pm
by Pvt Expendable
mmmmmm fudge,.....gaAAAAAA

PostPosted: Fri Oct 02, 2009 9:58 pm
by Natalya
Warhead wrote:Perhaps I should have built with the rules in mind.  :roll: Ah, well.

Don't build with the rules in mind.  Build something, then bend the rules to fit what you've built.  ;)

PostPosted: Sat Oct 03, 2009 3:05 am
by Warhead
I like this style of thinking, thanks.  :D

PostPosted: Sun Oct 04, 2009 7:50 pm
by Natalya
Iunno, I just see rules as limiting.

PostPosted: Sun Oct 04, 2009 7:53 pm
by Strana
i usually build with cargo capacity in mind, cargo capacity and weapon capacity pretty much are my 2 concerns. think about it hodgepodge rediesigned for capacity fighter designed for capacity swarmers capacity most of my ground vehicles have a minimum of 4 additional passengers beside a driver and gunner. the only ones that don't are the mecha

PostPosted: Sun Oct 04, 2009 7:55 pm
by Natalya
I need to make some kind of carrier craft.  And more fighters.  Or maybe just a drop craft.

PostPosted: Sun Oct 04, 2009 8:53 pm
by Strana
it would be interesting to see a carrier type venus class or some smaller vessel. tough a drop pod could be easiest

PostPosted: Sun Oct 04, 2009 8:57 pm
by OneEye589
I'm building a drop ship for my army. I tried to make it with exits on the sides for troops and an airlock with moonbase standard on the back so a ship could hook up to it, but it didn't look right. I also don't have many as many pieces as I thought I did. It's coming along though, minus the airlock on the back which I just took off entirely.

PostPosted: Mon Oct 05, 2009 12:26 am
by Natalya
I think I just need a new team to build stuff for.  The Czechs and Assyrians are getting harder and harder for me to build stuff for them since I have used up so much white, light grey, and red.  The Space Ninjas kinda suck too.  I mean I definitely got enough black to make them a frigate or something like the Space Pirates got, but they wouldn't use fighters deployed from a carrier, which is kinda what I want to build.  So, who wants to invent a new faction for me to build?  Their colour scheme can include:

(Possible Main Colours)

(Possible Secondary Colours)
Dark Grey
Light Grey

(Possible Minor Colours)
Dark Blue

Ideas for themes include:
- Space Illuminati
- Psychonauts
- Gludavians (Maybe I could develop these guys more?)
- Space Aliens (Same as with Gludavians)
- Renegades of some sort

Actually, the more I think about it, the cooler Psychonauts sound.

PostPosted: Mon Oct 05, 2009 1:37 am
by Tuefish
Go with blue & light grey.

PostPosted: Mon Oct 05, 2009 8:16 am
by OneEye589
Could you make another Space Pirate faction? If you want to build something up that could at least give the Assyrians or Czechs a run for their money, you could have all of your Space Pirates band together.

Otherwise I would say Illuminati with brown, red, and white. You could make some awesome stuff with that, kind of similar to the Dark Templar is what I was thinking.

PostPosted: Mon Oct 05, 2009 11:51 am
by IVhorseman
I always used UFO dudes as the heads of the "Braintrust Corporation", which was basically just a weapons manufacturer run by telekinetic aliens. So basically it's space-alien psychonauts. I mostly use grey and blue with these guys.

PostPosted: Mon Oct 05, 2009 12:20 pm
by RoC77
I vote Brown, Tan, & Red for the Psychonauts. They can look like old rusty ships that they patched together. Kind of like the Reaver ships in Serenity......

PostPosted: Mon Oct 05, 2009 1:37 pm
by Magic Soap
6. Your current aliens, make some UFOs.
7. Robot faction, using mecha, droids and such
eight. Some sort of mercenary force, maybe in beige and camo
9. Something Post-apocalyptic
10. Maybe something based around the blacktron