Star Wars Vehicle Creations

Creations, construction techniques, and news from the world of plastic toys

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Re: Star Wars Vehicle Creations

Postby Whiteagle » Wed Apr 04, 2012 7:18 pm

So yeah, remember that Armored Droid Carrier I started the thread with?
I decided to try and recreate it in the Vanilla LDD mode to see what kind of color scheme I could get away with...
...And since I was kind of iffy on my rack design actually working in real life, I decided to rebuild it as an IFV/Light Tank...

...Also, from looking at my new STAP, I thought, "Wouldn't this things top make a great machine-gun turret... Too bad you'd need to plunk nearly the whole build in just to make it work..."

Then it hit me:
ImageImage
"Why shouldn't I put the whole STAP on there?"

Besides the obvious Scout manning the Turret STAP, the crew also consist of:
ImageImage

A Pilot in the forward compartment and a Gunner near the rear, both now having fancy red Holo-displays to see just what the hell they are doing...
But in case of emergencies...

Image

A secret second Scout is stored between the two, in the event one of the crew is somehow incapacitated.
This picture also give you a good look at the Gunner's controls.
ImageImageImage

As you can see, the Turret is able to freely rotate 360 degrees, though this leaves it rather flimsily connected.
Of course...
ImageImage
It's not just a weapon emplacement, but a second, fully functional, Lazor machine-gun equipped vehicle in it's own right!

Then there are the optional Blast Diffuser attachments...
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These add-ons take the powerful anti-vehicle bolt fired by the main cannons and turn it into a devastating, field clearing wave of destruction.
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Yes, this... what ever it is will certainly provide plenty of tactical flexiblity (if it ever gets bought and built).

Finally, with all the recent hub-bub with the Third Alliance (Which I sort of put Briktoid Automata in since I've got faction ideas for both sides of the Anti-Immortal war) and the oussum Microspace ships that have been constructed, I was inspired to take my Droid Quadfighter...
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...Something I'll probably never end up making in reality, and... adapt it.

ImageImageImage
Now if I'd only work on the "Conifer" class Heavy Dreadnought...
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Re: Star Wars Vehicle Creations

Postby Ben-Jammin » Wed Apr 04, 2012 8:22 pm

If those were sets I would buy multiples of them all. :all:
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Re: Star Wars Vehicle Creations

Postby Whiteagle » Wed Apr 04, 2012 8:37 pm

Ben-Jammin wrote:If those were sets I would buy multiples of them all. :all:

Hmmm... Perhaps I should join the Wiki and post the files on the test page...

I have to warn you though, the Tank only takes Droids.
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Re: Star Wars Vehicle Creations

Postby Ben-Jammin » Thu Apr 05, 2012 5:39 am

Whiteagle wrote:I have to warn you though, the Tank only takes Droids.


That's okay, I've got plenty.

Whiteagle wrote:Hmmm... Perhaps I should join the wiki and post the files on the test page...


That would be very nice.
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Re: Star Wars Vehicle Creations

Postby Whiteagle » Thu Apr 05, 2012 1:16 pm

So I've joined the Wiki, but everything on the test page is Microspace, so I don't know if uploading my tank is acceptable or not.

Anyway, after looking at the model I based it on, I realised that my Micro Droid Quadfighter's arms actually had one more joint then the full scale version.
I built a slightly more "accurate" version, but I'm not sure which I like more...

ImageImage

Also don't know if these fit in this thread or not, since they're Briktoid Automata ships instead of Star Wars Vehicles, but I don't like posting LDD things in my Armory thread so...
ImageImage
Here we have two examples of Briktoid Automata's "Transport, Utilitarian: Re-entry Drop-ship" or "TU:RDs".
They are little more then an armored cargo container with a thruster at one end.
Still, the comparatively slow, extremely poor maneuvering unarmed TU:RDs are excellent in their role of transporting resources from system to system as well as, more importantly, ferrying them between the orbit and surface of whatever mud-ball of a planet the Droids are willing to set foot on like Bonn-o-Tron.

Ironically, the skinner one is probably my only recent LDD Creation that I could potentially build in Real Life, but I'd have to cannibalize two of my Droid Carriers and all of my STAPs for the parts.
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Re: Star Wars Vehicle Creations

Postby IVhorseman » Thu Apr 05, 2012 4:01 pm

I was gonna yell at you for turning a STAP into a larger, less mobile target with only marginally increased offensive power until I saw it detach as it's own scouting vehicle... nice work!
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Re: Star Wars Vehicle Creations

Postby Whiteagle » Thu Apr 05, 2012 7:12 pm

IVhorseman wrote:I was gonna yell at you for turning a STAP into a larger, less mobile target with only marginally increased offensive power until I saw it detach as it's own scouting vehicle... nice work!

Yeah, I figured if I was going to use a manned turret, then the droid on it would be pretty exposed.
So I like, "Well I'll make him a scout... and give him his own detachable STAP!"

Anyways, while I don't think it counts for this thread, I have been working on that "Conifer class" Briktoid Automata ship I've been talking about.
But I don't know...
ImageImage
...Do you think it could use more guns?
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Re: Star Wars Vehicle Creations

Postby Robot Monkey » Thu Apr 05, 2012 7:21 pm

Amazing name. Could a droid be packed inside? Then you could have a drop-pod assault.
EDIT: so you put Briktoid in the Third Alliance?
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Re: Star Wars Vehicle Creations

Postby Whiteagle » Thu Apr 05, 2012 7:28 pm

Robot Monkey wrote:Amazing name. Could a droid be packed inside? Then you could have a drop-pod assault.

Actually, the Conifer class is a Microspace Super Heavy Dreadnought...

Robot Monkey wrote:EDIT: so you put Briktoid in the Third Alliance?

Yeah, really they're only there as Mercenaries being paid in Vidagames and because my other two army concepts are on the other two sides of the Immortal War already.
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Re: Star Wars Vehicle Creations

Postby Robot Monkey » Thu Apr 05, 2012 7:30 pm

I was referring to the TURDs. Also, welcome to the TA.
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Re: Star Wars Vehicle Creations

Postby Whiteagle » Thu Apr 05, 2012 7:40 pm

Robot Monkey wrote:I was referring to the TURDs. Also, welcome to the TA.

Oh, yeah the TU:RDs are also Microspace Ships.
They exist because warships like the Conifer class are little more then weapons, armor, shielding, sensors, engines, and the computer brains that run them.
Briktoid Automata doesn't waste space with superfluous things like "Crew Quarters" or "Life Support" and they need something to move their ground troops from planet to planet with.
I could maybe build a Drop-pod using the same techniques, but for right now I just wanted a freighter.
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Re: Star Wars Vehicle Creations

Postby Ben-Jammin » Fri Apr 06, 2012 5:51 am

You can never have enough Dakka....
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Re: Star Wars Vehicle Creations

Postby Ex_Bajir » Sat Apr 07, 2012 9:11 pm

Whiteagle wrote:
IVhorseman wrote:I was gonna yell at you for turning a STAP into a larger, less mobile target with only marginally increased offensive power until I saw it detach as it's own scouting vehicle... nice work!

Yeah, I figured if I was going to use a manned turret, then the droid on it would be pretty exposed.
So I like, "Well I'll make him a scout... and give him his own detachable STAP!"

Anyways, while I don't think it counts for this thread, I have been working on that "Conifer class" Briktoid Automata ship I've been talking about.
But I don't know...
ImageImage
...Do you think it could use more guns?

Needs more dakka!











Just kidding,there's no more room for any weaponry,at least that I can see.
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Re: Star Wars Vehicle Creations

Postby heavyfishcannon » Sun Apr 08, 2012 7:16 pm

Ex_Bajir wrote:
Whiteagle wrote:
IVhorseman wrote:I was gonna yell at you for turning a STAP into a larger, less mobile target with only marginally increased offensive power until I saw it detach as it's own scouting vehicle... nice work!

Yeah, I figured if I was going to use a manned turret, then the droid on it would be pretty exposed.
So I like, "Well I'll make him a scout... and give him his own detachable STAP!"

Anyways, while I don't think it counts for this thread, I have been working on that "Conifer class" Briktoid Automata ship I've been talking about.
But I don't know...
ImageImage
...Do you think it could use more guns?

Needs more dakka!











Just kidding,there's no more room for any weaponry,at least that I can see.

Need less ship! Moar Dakka!
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Re: Star Wars Vehicle Creations

Postby Silverdream » Sun Apr 08, 2012 10:35 pm

Why not add binoculars and levers on the empty studs?
Image

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