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Re: Star Wars Vehicle Creations

Posted: Thu Apr 05, 2012 4:01 pm
by IVhorseman
I was gonna yell at you for turning a STAP into a larger, less mobile target with only marginally increased offensive power until I saw it detach as it's own scouting vehicle... nice work!

Re: Star Wars Vehicle Creations

Posted: Thu Apr 05, 2012 7:12 pm
by Whiteagle
IVhorseman wrote:I was gonna yell at you for turning a STAP into a larger, less mobile target with only marginally increased offensive power until I saw it detach as it's own scouting vehicle... nice work!
Yeah, I figured if I was going to use a manned turret, then the droid on it would be pretty exposed.
So I like, "Well I'll make him a scout... and give him his own detachable STAP!"

Anyways, while I don't think it counts for this thread, I have been working on that "Conifer class" Briktoid Automata ship I've been talking about.
But I don't know...
ImageImage
...Do you think it could use more guns?

Re: Star Wars Vehicle Creations

Posted: Thu Apr 05, 2012 7:21 pm
by Robot Monkey
Amazing name. Could a droid be packed inside? Then you could have a drop-pod assault.
EDIT: so you put Briktoid in the Third Alliance?

Re: Star Wars Vehicle Creations

Posted: Thu Apr 05, 2012 7:28 pm
by Whiteagle
Robot Monkey wrote:Amazing name. Could a droid be packed inside? Then you could have a drop-pod assault.
Actually, the Conifer class is a Microspace Super Heavy Dreadnought...
Robot Monkey wrote:EDIT: so you put Briktoid in the Third Alliance?
Yeah, really they're only there as Mercenaries being paid in Vidagames and because my other two army concepts are on the other two sides of the Immortal War already.

Re: Star Wars Vehicle Creations

Posted: Thu Apr 05, 2012 7:30 pm
by Robot Monkey
I was referring to the TURDs. Also, welcome to the TA.

Re: Star Wars Vehicle Creations

Posted: Thu Apr 05, 2012 7:40 pm
by Whiteagle
Robot Monkey wrote:I was referring to the TURDs. Also, welcome to the TA.
Oh, yeah the TU:RDs are also Microspace Ships.
They exist because warships like the Conifer class are little more then weapons, armor, shielding, sensors, engines, and the computer brains that run them.
Briktoid Automata doesn't waste space with superfluous things like "Crew Quarters" or "Life Support" and they need something to move their ground troops from planet to planet with.
I could maybe build a Drop-pod using the same techniques, but for right now I just wanted a freighter.

Re: Star Wars Vehicle Creations

Posted: Fri Apr 06, 2012 5:51 am
by Ben-Jammin
You can never have enough Dakka....

Re: Star Wars Vehicle Creations

Posted: Sat Apr 07, 2012 9:11 pm
by Ex_Bajir
Whiteagle wrote:
IVhorseman wrote:I was gonna yell at you for turning a STAP into a larger, less mobile target with only marginally increased offensive power until I saw it detach as it's own scouting vehicle... nice work!
Yeah, I figured if I was going to use a manned turret, then the droid on it would be pretty exposed.
So I like, "Well I'll make him a scout... and give him his own detachable STAP!"

Anyways, while I don't think it counts for this thread, I have been working on that "Conifer class" Briktoid Automata ship I've been talking about.
But I don't know...
ImageImage
...Do you think it could use more guns?
Needs more dakka!











Just kidding,there's no more room for any weaponry,at least that I can see.

Re: Star Wars Vehicle Creations

Posted: Sun Apr 08, 2012 7:16 pm
by heavyfishcannon
Ex_Bajir wrote:
Whiteagle wrote:
IVhorseman wrote:I was gonna yell at you for turning a STAP into a larger, less mobile target with only marginally increased offensive power until I saw it detach as it's own scouting vehicle... nice work!
Yeah, I figured if I was going to use a manned turret, then the droid on it would be pretty exposed.
So I like, "Well I'll make him a scout... and give him his own detachable STAP!"

Anyways, while I don't think it counts for this thread, I have been working on that "Conifer class" Briktoid Automata ship I've been talking about.
But I don't know...
ImageImage
...Do you think it could use more guns?
Needs more dakka!











Just kidding,there's no more room for any weaponry,at least that I can see.
Need less ship! Moar Dakka!

Re: Star Wars Vehicle Creations

Posted: Sun Apr 08, 2012 10:35 pm
by Silverdream
Why not add binoculars and levers on the empty studs?

Re: Star Wars Vehicle Creations

Posted: Sun Apr 08, 2012 10:52 pm
by cleanupcrew
Good point, all those large lasers will never do you any good if I can just deploy a dozen of my cruisers and swarm your expensive dreadnought to death with cheap, agile, fighters.

Re: Star Wars Vehicle Creations

Posted: Sun Apr 08, 2012 11:00 pm
by Whiteagle
Silverdream wrote:Why not add binoculars and levers on the empty studs?
Admittedly, I left studs open in the event I ever actually built this thing and needed spots to attach stands.

Also, my new V-wing inspired me to built a similar starfighter:
ImageImageImageImage
Colette wrote:Good point, all those large lasers will never do you any good if I can just deploy a dozen of my cruisers and swarm your expensive dreadnought to death with cheap, agile, fighters.
...You clearly underestimate how Briktoid Automata operates...

Re: Star Wars Vehicle Creations

Posted: Sun Apr 08, 2012 11:04 pm
by cleanupcrew
Whiteagle wrote:
Colette wrote:Good point, all those large lasers will never do you any good if I can just deploy a dozen of my cruisers and swarm your expensive dreadnought to death with cheap, agile, fighters.
...You clearly underestimate how Briktoid Automata operates...
And how so???

Re: Star Wars Vehicle Creations

Posted: Sun Apr 08, 2012 11:11 pm
by Whiteagle
Colette wrote:And how so???
Like you said, the Conifer class is a very expensive Dreadnought, an asset that should not be risked lightly.
Thus by the time one shows up, you've probably already been screwed over.

Re: Star Wars Vehicle Creations

Posted: Thu Apr 12, 2012 1:51 pm
by BFenix
Nice fighter design, the folded sections work nicely with the rest of the frame.