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Posted: Mon Feb 11, 2008 10:55 am
Here is my brik stlye character that doesn't violate a pile of patents.
Brik Warrior prototype:
The arms are thicker than the sketch, maybe I'll shrink those down a bit when I get around to the model. The hands and feet are detachable. The knees and elbows bend.
Sorry for the nudity
Posted: Mon Feb 11, 2008 3:07 pm
Looks sorta like Minifig Ver.2. Very cool, can't wait to see more work done to him.
Posted: Mon Feb 11, 2008 4:45 pm
Uh oh, nudity
Better hide before james+burgundy gets here.
Posted: Mon Feb 11, 2008 5:47 pm
EvilTobbacconist wrote:Looks sorta like Minifig Ver.2. Very cool, can't wait to see more work done to him.
Yup that was the idea. Keep the same cuteness and blockiness, big head, short legs compared to torso. Just like kittens, puppies and babies. But make him more athletic looking. Legos look a bit fat, been sitting at the plastic computer for too long. Square body, round arm, looks odd so I did a square arm. A square head would be totally wrong.
The main difference is the square arms and the ass on the correct side
I also tried to respect peoples racial sensitivity and colored him yellow.
Posted: Mon Feb 11, 2008 6:03 pm
most definetly needs a stud on top of his head
Posted: Mon Feb 11, 2008 6:07 pm
piltogg wrote:most definetly needs a stud on top of his head
I guess I didnt do that because I expect that mostly there would be hair or a hat.
Posted: Mon Feb 11, 2008 6:28 pm
head stud is definitely a must. without it, he loses his minifig qualifications and just becomes an action figure.... gyah.
actually, i think thickening up the arms even MORE would be a good idea. it's true that he needs to look athletic, but that torso's washboard abs and cut pecs have it covered. remember: he's still a toy. thick arms reflect that (i'd make them almost as thick as the legs, actually. not quite as thick though, of course).
Posted: Mon Feb 11, 2008 6:33 pm
IVhorseman wrote:actually, i think thickening up the arms even MORE would be a good idea. it's true that he needs to look athletic, but that <B>torso's washboard abs</B> and cut pecs have it covered. remember: he's still a toy. thick arms reflect that (i'd make them almost as thick as the legs, actually. not quite as thick though, of course).
That minifig does indeed look sexy, but I think you're mistaking 'washboard abs' for belly button. Nice pecs and lats though.
Posted: Mon Feb 11, 2008 6:39 pm
oh come on. TECHNICALLY there's no lines to denote a 6-pack, but LOOK AT HIM. he probably has one and some trick of the light is hiding it. no, really.
i want to believe, dammit ;-;
Posted: Mon Feb 11, 2008 6:53 pm
If someone could mass-produce minifigs shaped like this one, that would kick ass.
Posted: Mon Feb 11, 2008 6:54 pm
'If'? There is no 'if'. Someone could, but it'd be finding and convincing these people that'd be the hard part.
Posted: Mon Feb 11, 2008 7:35 pm
The pecs were mostly artistic license on the highlights. I wasnt planning on cutting them into the plastic. I could go either way, I've seen game characters with that, so you end up with skin tight chain mail. Just say so and I'll put them in.
I will do a stud. My brik world uses square studs, since doing squares in a computer game uses fewer polys than making round studs.
Making a real plastic version of this would require some modification for proper bending. I did it this way because its just simpler and will give a cleaner mesh for computer bending.
The Lego StarWars stuff did a single mesh and very human like animation so the mesh bent in ways that plastic can't. Which is a good thing. If you were limited to just real world bending it would look too stiff. The characters get very expressive animation when you ignore the plastic issue.
Posted: Tue Feb 12, 2008 10:36 am
he cool nice!
Posted: Tue Feb 12, 2008 11:52 pm
I like it, but whats this for again? :B
Posted: Wed Feb 13, 2008 12:26 am
Well not everything has to be for something. Just exercising my brain.
I wouldnt mind doing a computer game based on this, but I really don't have the time right now.