spacessj wrote:Nice rule. But you'd better have an alliance with someone who can stand being back stabbed...
I figure, backstabbing is going to happen anyway, because it's BrikWars after all. But if that other guy has to add a brick to that pile every turn, it won't seem so completely out of the blue to him. If he says, "hey you can't do that!" then you just say, "why do you think we were piling on those bricks this whole time?" Hopefully this will result in less frustration and encourage wussy players to be less wussy.
I'd like to make up a similar rule for people who hide in defensive fortifications without coming out. Like "okay, you can keep hiding back there and wasting everyone's time, but you have to add a brick to the pile for when someone does attack you."
In either case, there'd have to be an exception for alliances and defensive strategies that are there as part of the scenario rather than something players come up with mid-battle. If we're playing a castle siege, for instance, the castle player shouldn't have to pile up bricks against himself just for being on the defensive side of the scenario.