Weapon/Creation/Minifig Stat Request Thread

Supplement ideas, house rules, homemade stat cards, homebrew weapon types, and other cool variations

Moderators: warman45, Rev. Sylvanus

Post Reply
Thyclaine
Hero
Posts: 82
Joined: Tue Apr 15, 2008 6:31 pm

Weapon/Creation/Minifig Stat Request Thread

Post by Thyclaine » Thu Apr 17, 2008 1:08 pm

This thread is for requesting stats for new weapons, vehicles, and anything in BrickWars that you can stick stats on so you don't have to make a topic about it and clog up the forums.

To start....

Well, I need stats for a minigun that shoots rocket and exlposives. Where's your god now?
Time travel's been getting me down.

User avatar
pesgores
The Dear Leader
Posts: 2886
Joined: Wed Feb 06, 2008 5:47 am
Location: Looking for baseplates

Post by pesgores » Thu Apr 17, 2008 1:37 pm

MINIGUN:

UR:6
DMG:3d6

As simples as that, just like i used in here: http://www.brikwars.com/forums/viewtopic.php?t=412

BTW, how do i change the link so it can have any word i want?
"You can get more of what you want with a kind word and a gun, that you can with just a kind word." - Al Capone
My official post number 1000 was "The whole battle?"
Image

User avatar
Rody
Jaw-Jaw
Posts: 932
Joined: Wed Jan 16, 2008 9:48 am
Location: Below sea-level
Contact:

Post by Rody » Thu Apr 17, 2008 3:15 pm

Code: Select all

[url=http://url]Your text[/url]
Act first, then think, then try to find a way to cover up the horrible mess you made.
Si Hoc Legere Scis Nimium Eruditionis Habes

User avatar
IVhorseman
If she don't want the brick, she won't get the dick
If she don't want the brick, she won't get the dick
Posts: 5293
Joined: Tue Dec 11, 2007 10:12 pm
Location: The Abyss
Contact:

Post by IVhorseman » Thu Apr 17, 2008 4:42 pm

explosive minigun? why would you ever need something like this? i've got my own minigun stats (that have been playtested to be easy and effective) that follows the major tactical advantage of these kinds of weapons: suppresive freaking fire. adding explosives to this is more or less a moot point, but if you NEEDED something of the sort, i'd just bump it up to the same range and whatnot of a regular minigun, but bump it's damage up to 1d20 - (finger cone). d20 because of your massive degree of uncertainty as to exactly how much damage is going to be dealt.

as for explosions that are going on, just assume that they're happening on every point and facet of the firing arc. 1d20 is representative of the damage dealt.

Thyclaine
Hero
Posts: 82
Joined: Tue Apr 15, 2008 6:31 pm

Post by Thyclaine » Thu Apr 17, 2008 6:19 pm

IVhorseman wrote:explosive minigun? why would you ever need something like this?
Why not? More explosions and carnage=good.
Time travel's been getting me down.

User avatar
IVhorseman
If she don't want the brick, she won't get the dick
If she don't want the brick, she won't get the dick
Posts: 5293
Joined: Tue Dec 11, 2007 10:12 pm
Location: The Abyss
Contact:

Post by IVhorseman » Thu Apr 17, 2008 8:50 pm

Thyclaine wrote:
IVhorseman wrote:explosive minigun? why would you ever need something like this?
Why not? More explosions and carnage=good.
more calculations and headaches and math = bad

Post Reply
cron