Paired Weapons

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youaredoome0
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Paired Weapons

Post by youaredoome0 » Thu Apr 17, 2008 2:04 pm

Let's say that I have a plane with a gun on each wing (two wings, two guns). I pay for them as two guns. Can I fire them both at the same target in one action? Multiple targets?

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Atomsk
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Re: Paired Weapons

Post by Atomsk » Thu Apr 17, 2008 2:45 pm

youaredoome0 wrote:Let's say that I have a plane with a gun on each wing (two wings, two guns). I pay for them as two guns. Can I fire them both at the same target in one action? Multiple targets?
It is my understanding that you can certainly fire them both at one target in one turn, but not at multiple targets.

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Post by Rody » Thu Apr 17, 2008 3:13 pm

you can fire as much weapons as you want with a single action if it´s on a vehicle, but only on a single target.
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james+burgundy
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Post by james+burgundy » Thu Apr 17, 2008 3:19 pm

O i never got that does the drive guy make the roll or do you need a gunner?
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Post by Blitzen » Thu Apr 17, 2008 3:25 pm

If he is a pilot, he can do two different actions on his vehicle on one turn, but a normal minifig needs a gunner lest he run into a wall.
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Post by piltogg » Thu Apr 17, 2008 3:29 pm

what if there isn't any walls?

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james+burgundy
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Post by james+burgundy » Thu Apr 17, 2008 3:29 pm

I all ways have gun that need like 8+ roll to use so can i have like two gunners for one gun?
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Post by IVhorseman » Thu Apr 17, 2008 4:32 pm

james+burgundy wrote:I all ways have gun that need like 8+ roll to use so can i have like two gunners for one gun?
you're much better off just targeting larger creations. although i think multipile targeters may stack? i'm not sure how exactly that works. +1d6 seems a bit much.

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james+burgundy
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Post by james+burgundy » Thu Apr 17, 2008 4:39 pm

well then the gun are like useless couse the larger things are what the guns are on. what i have been doing is having like 6 drones for the gunner and the 6d6 more for firing but i don't think you can do that :cry:
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Post by IVhorseman » Thu Apr 17, 2008 4:43 pm

james+burgundy wrote:well then the gun are like useless couse the larger things are what the guns are on.
then target the other guy's larger things? or is this just a comment that the only reason you have larger guns is because the other guy has larger gun, and you see the futility of war? if so, go paint a mural.

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james+burgundy
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Post by james+burgundy » Thu Apr 17, 2008 5:23 pm

it is me VS. Myself and yes Myself has bigger gun and not me. :cry:
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Post by youaredoome0 » Thu Apr 17, 2008 7:43 pm

If you're firing on a bigger target, or a stationary target, or you are stationary, then you get skill bonuses. This may allow you to target large stationary objects and get a hit, even with skill d6 and UR 8.

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Post by IVhorseman » Thu Apr 17, 2008 8:49 pm

also, bonus rolls.

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james+burgundy
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Post by james+burgundy » Thu Apr 17, 2008 8:56 pm

man when i have a roll need of like 16 i think it was a one guy then its crazy
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Post by IVhorseman » Thu Apr 17, 2008 9:02 pm

alright, i thought about how paired targeting ability would work and i figured it out.

all minifigs firing the weapon roll their skill. use whichever die comes up highest, and add +1 for every minifig helping (regardless of class).

EXAMPLE: bob and bill, and want to fire the siege gun at dave, but it has a UR of eight. bob and bill both agree that they equally hate dave, and would like to work together to kill him. so, they both help eachother fire the siege gun, with bob sitting at the gunner's chair, and bill helping aim. both of them roll their skill: bob rolls a 4 and bill rolls a 6, followed by a bonus 1. since bill's roll of 7 is higher, they use his skill to hit. since bob helped, they can add +1 to this value, reaching 8, the UR of the gun.

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